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authorNicholas Feinberg <pleasingfung@gmail.com>2014-07-13 15:38:23 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-07-13 17:19:02 -0700
commitd22ebac678fa1c1d0a60048a72ba445e3ed190d1 (patch)
treea63ccd59b4bb01408be9fc5843c20f2f878e2cd2 /crawl-ref/source/xom.cc
parent5562ea36cc1ba917da155a9dd93e6bf71d022771 (diff)
downloadcrawl-ref-d22ebac678fa1c1d0a60048a72ba445e3ed190d1.tar.gz
crawl-ref-d22ebac678fa1c1d0a60048a72ba445e3ed190d1.zip
Separate 'permanent' and 'temporary' monster hit dice
As part of a wider scheme to make draining temporary.
Diffstat (limited to 'crawl-ref/source/xom.cc')
-rw-r--r--crawl-ref/source/xom.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/xom.cc b/crawl-ref/source/xom.cc
index cc7d38c9f2..c03a21dfdb 100644
--- a/crawl-ref/source/xom.cc
+++ b/crawl-ref/source/xom.cc
@@ -1632,10 +1632,11 @@ static int _xom_snakes_to_sticks(int sever, bool debug = false)
const int sub_type =
(base_type == OBJ_MISSILES ?
(x_chance_in_y(3,5) ? MI_ARROW : MI_JAVELIN)
- : _xom_random_stickable(mi->hit_dice));
+ : _xom_random_stickable(mi->get_experience_level()));
int thing_created = items(0, base_type, sub_type, true,
- mi->hit_dice / 3 - 1, 0, 0, -1, -1);
+ mi->get_experience_level() / 3 - 1,
+ 0, 0, -1, -1);
if (thing_created == NON_ITEM)
continue;