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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-01-26 19:49:31 -0700 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-01-26 19:49:31 -0700 |
commit | 94ac2d26976af97045da001c4a8a207a0e301dba (patch) | |
tree | 792971069ebffa157ade7c70416b93cc02b52452 /crawl-ref/source/xom.h | |
parent | fd4a9a875730ec7591b55a21625a9f91aa637084 (diff) | |
download | crawl-ref-94ac2d26976af97045da001c4a8a207a0e301dba.tar.gz crawl-ref-94ac2d26976af97045da001c4a8a207a0e301dba.zip |
Chaos champions: Rearrange the Pieces.
This is a close analogue of Xom's "rearrange the pieces" effect, only it
selects pairs of nearby creatures randomly to swap around rather than
swapping you with a nearby target first and then swapping nearby
monsters indiscriminately; every nearby creature here is guaranteed to
be repositioned (unless there are an odd number of creatures in view, in
which case one will be left out). There are also no confusion effects.
Chain of Chaos is now unused; it's been suggested it be used for a Xom
effect, but I'll leave that to others to figure out.
Diffstat (limited to 'crawl-ref/source/xom.h')
-rw-r--r-- | crawl-ref/source/xom.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/xom.h b/crawl-ref/source/xom.h index e27b1f1a7e..044ade496e 100644 --- a/crawl-ref/source/xom.h +++ b/crawl-ref/source/xom.h @@ -101,6 +101,7 @@ bool xom_saves_your_life(const int dam, const int death_source, void debug_xom_effects(); #endif +bool swap_monsters(monster* m1, monster* m2); bool move_stair(coord_def stair_pos, bool away, bool allow_under); #endif |