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authorDracoOmega <draco_omega@live.com>2013-07-15 19:19:08 -0230
committerDracoOmega <draco_omega@live.com>2013-07-15 21:47:09 -0230
commit276d7396d46c8bd1a01a155459e25d71b9de60dc (patch)
tree37627dcfc2c5774545542930fa9a7178ae52f6e2 /crawl-ref/source/zap-data.h
parentf70f79a1d8745b29295fbea164f509df43a99d40 (diff)
downloadcrawl-ref-276d7396d46c8bd1a01a155459e25d71b9de60dc.tar.gz
crawl-ref-276d7396d46c8bd1a01a155459e25d71b9de60dc.zip
Raise Force Lance to level 5, buff accordingly
Let's see if the spell can see a little more general utility use at a higher level. Range is increased from 3 to 4, and damage is boosted considerably (though it is still noticably lower than similar level conjurations). It's possible it will still be underwhelming and/or impractical compared to other options, but we'll consider it provisional, pending actual playtesting.
Diffstat (limited to 'crawl-ref/source/zap-data.h')
-rw-r--r--crawl-ref/source/zap-data.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/zap-data.h b/crawl-ref/source/zap-data.h
index 149539d09b..c0bca93dd6 100644
--- a/crawl-ref/source/zap-data.h
+++ b/crawl-ref/source/zap-data.h
@@ -1068,9 +1068,9 @@ struct zap_info
{
ZAP_FORCE_LANCE,
"lance of force",
- 50,
- new dicedef_calculator<2, 3, 1, 12>,
- new tohit_calculator<10, 1, 10>,
+ 100,
+ new dicedef_calculator<2, 6, 1, 6>,
+ new tohit_calculator<10, 1, 9>,
CYAN,
false,
BEAM_MMISSILE,
@@ -1078,7 +1078,7 @@ struct zap_info
true,
false,
false,
- 3
+ 5
},
{