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authorJeekaroose <sneakcow@gmail.com>2014-04-29 18:13:57 +0000
committerNicholas Feinberg <pleasingfung@gmail.com>2014-05-27 19:18:48 -0700
commitea3f500ce5e3dedb9d6dd4b2878e6bc9e9833bc2 (patch)
tree872614b46ea2bd88440fb48c74ef4d2ed8fcdbff /crawl-ref/source/zap-data.h
parent6d64fec83a704290ab625343839f31141b2310a3 (diff)
downloadcrawl-ref-ea3f500ce5e3dedb9d6dd4b2878e6bc9e9833bc2.tar.gz
crawl-ref-ea3f500ce5e3dedb9d6dd4b2878e6bc9e9833bc2.zip
Change Tukima to be a targeted spell
(Committer's note: The old Tukima's Dance was fiddly and not well-liked. Changing it into something hexier seemed like a popular & reasonable idea. I refactored the spell code & fixed a few small issues.)
Diffstat (limited to 'crawl-ref/source/zap-data.h')
-rw-r--r--crawl-ref/source/zap-data.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/crawl-ref/source/zap-data.h b/crawl-ref/source/zap-data.h
index 996d0b2cea..634dff9f4f 100644
--- a/crawl-ref/source/zap-data.h
+++ b/crawl-ref/source/zap-data.h
@@ -202,6 +202,22 @@ static const zap_info zap_data[] =
},
{
+ ZAP_TUKIMAS_DANCE,
+ "",
+ 200,
+ NULL,
+ NULL,
+ BLACK,
+ true,
+ BEAM_TUKIMAS_DANCE,
+ NUM_DCHAR_TYPES,
+ false,
+ false,
+ false,
+ 0
+},
+
+{
ZAP_INVISIBILITY,
"",
100,