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author | Adam Borowski <kilobyte@angband.pl> | 2012-09-05 11:59:30 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-09-05 11:59:30 +0200 |
commit | f6ea5cb561a1b49a3e3c21a140230d965d915a3b (patch) | |
tree | 82c7d0608562adcfcf43d8c783bf5ae6304809e5 /crawl-ref/source/zotdef.cc | |
parent | 3bc4743eecc820caf232faf9899e6284e07ed27c (diff) | |
download | crawl-ref-f6ea5cb561a1b49a3e3c21a140230d965d915a3b.tar.gz crawl-ref-f6ea5cb561a1b49a3e3c21a140230d965d915a3b.zip |
Rename mons_level() to mons_depth().
Rationale: http://www.giantitp.com/comics/oots0012.html
Diffstat (limited to 'crawl-ref/source/zotdef.cc')
-rw-r--r-- | crawl-ref/source/zotdef.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/zotdef.cc b/crawl-ref/source/zotdef.cc index 5435503796..94f5232ede 100644 --- a/crawl-ref/source/zotdef.cc +++ b/crawl-ref/source/zotdef.cc @@ -40,7 +40,7 @@ static monster_type _pick_unique(int level); -static int _fuzz_mons_level(int level) +static int _fuzz_mons_depth(int level) { if (level > 1 && one_chance_in(7)) { @@ -589,7 +589,7 @@ static monster_type _get_zotdef_monster(level_id &place, int power) // get default level int lev_mons = (place.branch == NUM_BRANCHES) ? ((strength * 3) / 2) - : mons_level(mon_type, place.branch) + : mons_depth(mon_type, place.branch) + absdungeon_depth(place.branch, 0); // if >50, bail out - these are special flags @@ -650,7 +650,7 @@ static void _zotdef_set_random_branch_wave(int power) for (int i = 0; i < NSLOTS; i++) { level_id l(_zotdef_random_branch(), -1); - env.mons_alloc[i] = _get_zotdef_monster(l, _fuzz_mons_level(power)); + env.mons_alloc[i] = _get_zotdef_monster(l, _fuzz_mons_depth(power)); } level_id l(_zotdef_random_branch(), -1); env.mons_alloc[BOSS_SLOT] = _get_zotdef_monster(l, @@ -665,7 +665,7 @@ static void _zotdef_set_branch_wave(branch_type b, int power) (b == NUM_BRANCHES) ? "RANDOM" : branches[b].shortname); wave_name(buf); for (int i = 0; i < NSLOTS; i++) - env.mons_alloc[i] = _get_zotdef_monster(l, _fuzz_mons_level(power)); + env.mons_alloc[i] = _get_zotdef_monster(l, _fuzz_mons_depth(power)); env.mons_alloc[BOSS_SLOT] = _get_zotdef_monster(l, power + ZOTDEF_BOSS_EXTRA_POWER); } |