diff options
author | Mark Mackey <atomjack@users.sourceforge.net> | 2010-05-05 16:16:37 +0100 |
---|---|---|
committer | Mark Mackey <atomjack@users.sourceforge.net> | 2010-05-05 16:16:37 +0100 |
commit | 62b35f59a1fd6eb1a73cc8e022b0b5b5ba1c9c2f (patch) | |
tree | 6d1f7b098db1febfa877af94385ff7aecaf18437 /crawl-ref/source/zotdef.h | |
parent | eec87fceb474d9aaf7ea6d7b04188223030b62a2 (diff) | |
download | crawl-ref-62b35f59a1fd6eb1a73cc8e022b0b5b5ba1c9c2f.tar.gz crawl-ref-62b35f59a1fd6eb1a73cc8e022b0b5b5ba1c9c2f.zip |
Assorted fixes to put the zotdef behaviour under the control
of the game_is_zotdef() conditional. All done except for monster
placement, which needs more radical hackery.
Diffstat (limited to 'crawl-ref/source/zotdef.h')
-rw-r--r-- | crawl-ref/source/zotdef.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/zotdef.h b/crawl-ref/source/zotdef.h index a7de353d5b..6e38d40c34 100644 --- a/crawl-ref/source/zotdef.h +++ b/crawl-ref/source/zotdef.h @@ -6,6 +6,8 @@ int zotdef_spawn(bool boss); void zotdef_set_wave(); rune_type get_rune(int runenumber); +bool create_trap(trap_type spec_type); +bool create_zotdef_ally(monster_type mtyp, const char *successmsg); #endif // ZOTDEF_H |