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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-10 01:06:57 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-10 01:06:57 +0000
commitaf6c143561718ac7675acd8b5707a1d75644f577 (patch)
treeb546b17fa9d3b64e40df679da759b208cf06aa56 /crawl-ref
parent631c906c23b4d49d531f879376345f3d03b357a0 (diff)
downloadcrawl-ref-af6c143561718ac7675acd8b5707a1d75644f577.tar.gz
crawl-ref-af6c143561718ac7675acd8b5707a1d75644f577.zip
Apply trunk r6460 to 0.4.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6469 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/docs/034_changes.txt178
-rw-r--r--crawl-ref/docs/lualicense.txt68
2 files changed, 123 insertions, 123 deletions
diff --git a/crawl-ref/docs/034_changes.txt b/crawl-ref/docs/034_changes.txt
index a6c2521d34..e176cfcc79 100644
--- a/crawl-ref/docs/034_changes.txt
+++ b/crawl-ref/docs/034_changes.txt
@@ -1,89 +1,89 @@
-Information for players of versions 0.3.4 or earlier
-----------------------------------------------------
-
-There have been many changes to the interface in the new version. Among
-them:
-
-* Swapped some command keys around:
- G auto-travel (was Ctrl-G)
- z cast spell (was Z)
- Z zap wand (was z)
- o auto-explore (was Ctrl-O)
- Ctrl-O dungeon overview (was O)
- O open door (was o)
- C close door (was c)
- c chop up (was D, dissect)
- E show experience (was C)
- v evoke (was E)
- f, F fire/throw (was t)
- t tell/yell (was !)
- Ctrl-V Tiles settings (was Ctrl-Q)
- Ctrl-Q quit (was Q)
-
-* Added some new commands:
- ! annotate dungeon level
- (If your annotation contains '!' you'll be prompted whenever
- you attempt to enter the level.)
- ( cycle the quiver to the next appropriate item
- Q quiver an item for firing
- ` repeat previous command
- 0 repeat next command # of times
- Ctrl-D define macros (synonym to '~')
- Ctrl-G verbose list of monsters in sight
- Ctrl-T change your allies' pickup behaviour
- (only available to some characters)
-
-
- There is a file called "key_changes.pdf" in the /docs directory that
- lists all of these command changes on a printable reference sheet.
-
-* Removed the 'v' command (view item in inventory). Its functionality is
- provided by pressing 'i' (showing the inventory) and the letter for the
- item, at the same number of key presses.
-
-* The chop up (formerly dissect) interface is modified: there is no
- prompt anymore for single corpses. In case of several corpses on the
- square, you may use 'c' as a synonym for yes, and 'a' will answer yes
- to this and all further corpses. In particular, all corpses in a square
- can be sacrificed with 'pca'.
-
-* When targeting, the functions of '!' and '.' have been swapped. Thus
- firing with '.' will now stop at the target, whereas '!' will shoot
- further if the target was missed. Enter etc. still behave as in 0.3.4.
- You can now target using the monster list; Cltr-L toggles this option.
- You can quiver an item, meaning that you will preferably fire this
- ammunition (and keep doing so even if you run out of it temporarily).
- Quivering is done via 'Q' (quiver the currently fired item) or 'fi'
- (choose an item for firing and quiver it) or also by using '(' which
- cycles appropriate ammunition. 'F' lets you select an item to be thrown
- without affecting the quiver.
-
-* The colours of many monsters have been changed. Most notably, there are
- no darkgrey monsters anymore. In case darkgrey is actually better
- visible than blue on your system, you can swap these colours using
- colour: darkblue = darkgrey
- in init.txt.
- Apart from that, more dangerous monsters are now generally displayed in
- lighter colours.
-
-We are content that all of these changes are genuine improvements. Should
-your brain be hardwired to the old settings, you can effectively enforce
-the 0.3.4 state by using the following options:
- include = 034_monster_glyphs.txt
- additional_macro_file = 034_command_keys.txt
- always_confirm_butcher = true
-
-Note that the header of init.txt contains these lines. (It contains some
-more options for using other old settings.) The options are commented out,
-so you just need to remove the # in front in order to activate them. You
-can choose to use only part of these options. In case you decide to use
-the old keyset, be aware that D is also a synonym for 'yes' in the
-butcher interface.
-
-If you choose to go with the new keyset or the new butcher interface and
-you intend to use your old macros, you'll need to look through your
-macro.txt file.
-
-There are a number of new options, some of them outsourced into various
-files in the /settings folder, so if you intend to use your old init file,
-you may still want to at least look through the new one.
+Information for players of versions 0.3.4 or earlier
+----------------------------------------------------
+
+There have been many changes to the interface in the new version. Among
+them:
+
+* Swapped some command keys around:
+ G auto-travel (was Ctrl-G)
+ z cast spell (was Z)
+ Z zap wand (was z)
+ o auto-explore (was Ctrl-O)
+ Ctrl-O dungeon overview (was O)
+ O open door (was o)
+ C close door (was c)
+ c chop up (was D, dissect)
+ E show experience (was C)
+ v evoke (was E)
+ f, F fire/throw (was t)
+ t tell/yell (was !)
+ Ctrl-V Tiles settings (was Ctrl-Q)
+ Ctrl-Q quit (was Q)
+
+* Added some new commands:
+ ! annotate dungeon level
+ (If your annotation contains '!' you'll be prompted whenever
+ you attempt to enter the level.)
+ ( cycle the quiver to the next appropriate item
+ Q quiver an item for firing
+ ` repeat previous command
+ 0 repeat next command # of times
+ Ctrl-D define macros (synonym to '~')
+ Ctrl-G verbose list of monsters in sight
+ Ctrl-T change your allies' pickup behaviour
+ (only available to some characters)
+
+
+ There is a file called "key_changes.pdf" in the /docs directory that
+ lists all of these command changes on a printable reference sheet.
+
+* Removed the 'v' command (view item in inventory). Its functionality is
+ provided by pressing 'i' (showing the inventory) and the letter for the
+ item, at the same number of key presses.
+
+* The chop up (formerly dissect) interface is modified: there is no
+ prompt anymore for single corpses. In case of several corpses on the
+ square, you may use 'c' as a synonym for yes, and 'a' will answer yes
+ to this and all further corpses. In particular, all corpses in a square
+ can be sacrificed with 'pca'.
+
+* When targeting, the functions of '!' and '.' have been swapped. Thus
+ firing with '.' will now stop at the target, whereas '!' will shoot
+ further if the target was missed. Enter etc. still behave as in 0.3.4.
+ You can now target using the monster list; Cltr-L toggles this option.
+ You can quiver an item, meaning that you will preferably fire this
+ ammunition (and keep doing so even if you run out of it temporarily).
+ Quivering is done via 'Q' (quiver the currently fired item) or 'fi'
+ (choose an item for firing and quiver it) or also by using '(' which
+ cycles appropriate ammunition. 'F' lets you select an item to be thrown
+ without affecting the quiver.
+
+* The colours of many monsters have been changed. Most notably, there are
+ no darkgrey monsters anymore. In case darkgrey is actually better
+ visible than blue on your system, you can swap these colours using
+ colour: darkblue = darkgrey
+ in init.txt.
+ Apart from that, more dangerous monsters are now generally displayed in
+ lighter colours.
+
+We are content that all of these changes are genuine improvements. Should
+your brain be hardwired to the old settings, you can effectively enforce
+the 0.3.4 state by using the following options:
+ include = 034_monster_glyphs.txt
+ additional_macro_file = 034_command_keys.txt
+ always_confirm_butcher = true
+
+Note that the header of init.txt contains these lines. (It contains some
+more options for using other old settings.) The options are commented out,
+so you just need to remove the # in front in order to activate them. You
+can choose to use only part of these options. In case you decide to use
+the old keyset, be aware that D is also a synonym for 'yes' in the
+butcher interface.
+
+If you choose to go with the new keyset or the new butcher interface and
+you intend to use your old macros, you'll need to look through your
+macro.txt file.
+
+There are a number of new options, some of them outsourced into various
+files in the /settings folder, so if you intend to use your old init file,
+you may still want to at least look through the new one.
diff --git a/crawl-ref/docs/lualicense.txt b/crawl-ref/docs/lualicense.txt
index 274f501d8c..84d401b1e4 100644
--- a/crawl-ref/docs/lualicense.txt
+++ b/crawl-ref/docs/lualicense.txt
@@ -1,34 +1,34 @@
-Lua License
------------
-
-Lua is licensed under the terms of the MIT license reproduced below.
-This means that Lua is free software and can be used for both academic
-and commercial purposes at absolutely no cost.
-
-For details and rationale, see http://www.lua.org/license.html .
-
-===============================================================================
-
-Copyright (C) 1994-2006 Lua.org, PUC-Rio.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-THE SOFTWARE.
-
-===============================================================================
-
-(end of COPYRIGHT)
+Lua License
+-----------
+
+Lua is licensed under the terms of the MIT license reproduced below.
+This means that Lua is free software and can be used for both academic
+and commercial purposes at absolutely no cost.
+
+For details and rationale, see http://www.lua.org/license.html .
+
+===============================================================================
+
+Copyright (C) 1994-2006 Lua.org, PUC-Rio.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+
+===============================================================================
+
+(end of COPYRIGHT)