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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-03 07:30:57 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-10-03 07:30:57 +0000 |
commit | ae90cd6d8e608f787675f527acc98846af5c02c4 (patch) | |
tree | 221d030a6aec9792a04032ba6df286e22e513fab /crawl-ref | |
parent | a1f1568637c26e76810d1f5cebd6c4b9311979b6 (diff) | |
download | crawl-ref-ae90cd6d8e608f787675f527acc98846af5c02c4.tar.gz crawl-ref-ae90cd6d8e608f787675f527acc98846af5c02c4.zip |
Corrected INSTALL.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2308 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/INSTALL | 17 |
1 files changed, 5 insertions, 12 deletions
diff --git a/crawl-ref/INSTALL b/crawl-ref/INSTALL index 9215f59d08..8b80c8b49d 100644 --- a/crawl-ref/INSTALL +++ b/crawl-ref/INSTALL @@ -50,15 +50,8 @@ Stone Soup 0.3 includes Lua 5.1.2 in its source tree. Crawl uses Lua for dungeon generation. In addition, Crawl has a (rudimentary) Lua interface for users to run scripts which can do things such as conditionalise parts of the .crawlrc/init.txt. Such user Lua scripts -are enabled by default on DOS and Windows, but can be turned off by -editing your makefile and removing -DCLUA_BINDINGS from the compiler -flags. - -User scripts are not enabled by default on Unix since the stock -makefile installs Crawl setgid, and the Lua scripting interface has -not been audited for setgid security. See the full section on Lua for -more details. For non-privileged installs, you can enable Lua user -scripts as described in the build instructions. +are enabled by default, but can be turned off by removing +-DCLUA_BINDINGS from your makefile. Unicode support needs libncursesw and its header files; these are usually available in your operating system's package-management @@ -350,6 +343,6 @@ not UTF-8, you can force it to UTF-8 on most systems by doing "export LC_ALL=en_US.UTF-8" or the equivalent, depending on your language locale and what shell you're using. -If you're playing Crawl on a remote machine, the character encoding -needs to be UTF-8 on the server, *and* your local terminal (where -you're running telnet/ssh) needs to be able to decode UTF-8.
\ No newline at end of file +If you're playing Crawl on a remote machine, the remote Crawl should +be built with Unicode support, *and* your local terminal (where you're +running telnet/ssh) needs to be able to decode UTF-8.
\ No newline at end of file |