diff options
author | evktalo <evktalo@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-08-09 13:04:09 +0000 |
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committer | evktalo <evktalo@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-08-09 13:04:09 +0000 |
commit | 6a2c26b5859fc11ab3db3d315b7415ca004af120 (patch) | |
tree | 161b512ed379aea603d8935fff195014ecc5c829 /crawl-ref | |
parent | 3f21746770268924bf082c78c1c066f1d43509e3 (diff) | |
download | crawl-ref-6a2c26b5859fc11ab3db3d315b7415ca004af120.tar.gz crawl-ref-6a2c26b5859fc11ab3db3d315b7415ca004af120.zip |
Apply r10508 to 0.5: use no_monster_gen KMASK to get rid of ood eels in fountains, mainly for temple entries.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.5@10509 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref')
-rw-r--r-- | crawl-ref/source/dat/altar.des | 37 | ||||
-rw-r--r-- | crawl-ref/source/dat/mini.des | 11 | ||||
-rw-r--r-- | crawl-ref/source/dat/temple.des | 32 |
3 files changed, 48 insertions, 32 deletions
diff --git a/crawl-ref/source/dat/altar.des b/crawl-ref/source/dat/altar.des index bdad59b1fe..b4509aeb57 100644 --- a/crawl-ref/source/dat/altar.des +++ b/crawl-ref/source/dat/altar.des @@ -1,5 +1,5 @@ ############################################################################### -# altar.des: This is the place where minivaults (and floating vaults) +# altar.des: This is the place where minivaults (and floating vaults) # containing altars should go. Vaults particular to a specific # branch (Beogh altar minivaults for Orc:*, for example), may # go in the corresponding des-file. A few entry vaults contain @@ -122,17 +122,17 @@ TAGS: no_monster_gen no_rotate TAGS: no_monster_gen no_pool_fixup no_rotate : end MAP - ......... - ...wwwww... - ..wwwwwwwww.. + ......... + ...wwwww... + ..wwwwwwwww.. ..wwwwwwwwwww.. .wwwwwwwwwwwww. .wwwwwwCwwwwww. .wwwwwwwwwwwww. ..wwwwwwwwwww.. .wwwwwwwww.. - ...wwwww... - ........ + ...wwwww... + ........ ENDMAP NAME: lemuel_altar_in_water2 @@ -208,7 +208,7 @@ xxxxxxxxxxx ENDMAP NAME: lemuel_tele_altar -DEPTH: D:2-18, Vault +DEPTH: D:2-18, Vault SUBST: Y = X x KFEAT: X = teleport trap MAP @@ -256,6 +256,7 @@ NAME: lemuel_upstairs_altar DEPTH: D:2-12, Vault, Elf, Crypt ORIENT: float SUBST: T:T., )=)}], c:ccx +KMASK: T = no_monster_gen MAP ccccccc cT...Tc @@ -280,14 +281,14 @@ MONS: patrolling Angel KFEAT: C = altar_elyvilon / altar_zin / altar_shining_one MAP ..... - ..xmx.. - ..xx>xx.. + ..xmx.. + ..xx>xx.. ..xxx.xxx.. .xxxx1xxxx. .m>..C..>m. .xxxx.xxxx. ..xxx.xxx.. - ..xx>xx.. + ..xx>xx.. ..xmx.. ..... ENDMAP @@ -306,17 +307,17 @@ SUBST: C = C P:1 KFEAT: C = altar_lugonu/altar_yredelemnul/altar_kikubaaqudgha/altar_makhleb KFEAT: P = enter_abyss MAP - ..LLllLL.... + ..LLllLL.... .LllllllLLL.. ..Lll323lllLLL. .LLl32123lllLL. .LLl33C33llLL.. ..Lll323llLL... ..LLll3llL..... -...LLlllL... -....LLLL.... - ..LLLLL.. - ....LLLL. +...LLlllL... +....LLLL.... + ..LLLLL.. + ....LLLL. ENDMAP NAME: david_defended_altar_orc @@ -375,12 +376,12 @@ xxxxwwwwwwwwxxxx xxxxxxxxxxxxxxxx ENDMAP -# The mix of deep and shallow water is intended to keep the centaurs from +# The mix of deep and shallow water is intended to keep the centaurs from # escaping without requiring the player to be able to cross deep water. NAME: lemuel_centaur_altar DEPTH: D:7-20, Shoal, Lair TAGS: no_pool_fixup no_monster_gen -MONS: centaur +MONS: patrolling centaur MAP xxxxxxxxxxxxx xxxxxxxxxxwxx @@ -391,7 +392,7 @@ xwwWwwwwwwxxx xxwWwWWwwWxxx xxxwWwwWwxxxx xxxwwwWwWxxxx -xxx......xxxx +xxx...@..xxxx ENDMAP NAME: lemuel_mausoleum_altar diff --git a/crawl-ref/source/dat/mini.des b/crawl-ref/source/dat/mini.des index 6eb04d415c..26939924f8 100644 --- a/crawl-ref/source/dat/mini.des +++ b/crawl-ref/source/dat/mini.des @@ -848,8 +848,8 @@ xxxx xxxx x**x x**x x**+..+**x xx+x..x+xx - ...... - ...... + ...... + ...... xx+x..x+xx x**+..+**x x**x x**x @@ -1255,6 +1255,8 @@ NAME: solitary_fountain DEPTH: D, Elf, Vault TAGS: allow_dup extra luniq_mini SUBST: ?=TUV +KMASK: T = no_monster_gen +KMASK: U = no_monster_gen MAP ..... ..... @@ -1614,6 +1616,7 @@ SHUFFLE: 1?T SUBST: T : T V:2 SUBST: ? : 1:2 . MONS: hound / w:1 nothing / w:2 jackal +KMASK: T = no_monster_gen MAP ....... .xx+xx. @@ -1690,7 +1693,7 @@ TAGS: mini_float patrolling DEPTH: 5-26, !Lair, !Orc, !Tomb NSUBST: k = 4=k / *= .:19 k:1 KITEM: S = good_item long sword / good_item great sword / good_item katana /\ - good_item triple sword / good_item double sword + good_item triple sword / good_item double sword KFEAT: S = teleport trap NSUBST: n = n/cbn : if you.absdepth() < 10 then @@ -1758,7 +1761,7 @@ MAP ENDMAP ################################################################################ -# Some earlyish demon minivaults by Eino. +# Some earlyish demon minivaults by Eino. # The difficulty of most low-tier demons is severely inflated by the time the # player gets to meet them. Here (using default depth) they aspire to be both # challenging and flavourful. diff --git a/crawl-ref/source/dat/temple.des b/crawl-ref/source/dat/temple.des index 089e5b9a57..92135dcfb9 100644 --- a/crawl-ref/source/dat/temple.des +++ b/crawl-ref/source/dat/temple.des @@ -65,6 +65,8 @@ NAME: temple_fountains TAGS: temple_entry ORIENT: float SUBST: ? : T:30 U +KMASK: T = no_monster_gen +KMASK: U = no_monster_gen MAP ...?... ....... @@ -109,6 +111,8 @@ TAGS: temple_entry ORIENT: float SUBST: c:cxxx SUBST: ? : ?:40 T:30 U, ? = T:30 U +KMASK: T = no_monster_gen +KMASK: U = no_monster_gen MAP cccccccccc ccccmmmmmc @@ -126,6 +130,8 @@ ORIENT: float SUBST: ? : ?:40 T:30 U, ? = T:30 U SUBST: c:cxxx NSUBST: X = 1:= / *=m= +KMASK: T = no_monster_gen +KMASK: U = no_monster_gen MAP ccccccccccc cccmmmmmccc @@ -143,6 +149,8 @@ ORIENT: float SUBST: ? : ?:40 T:30 U, ? = T:30 U SUBST: c:cxxx NSUBST: X = 1:= / *=m= +KMASK: T = no_monster_gen +KMASK: U = no_monster_gen MAP ccccccccc cccmmmmmc @@ -157,11 +165,13 @@ ENDMAP NAME: temple_secret_doors_d WEIGHT: 1 -TAGS: temple_entry +TAGS: temple_entry ORIENT: float SUBST: ? : ?:40 T:30 U, ? = T:30 U SUBST: c:cxxx NSUBST: X = 1:= / *=m= +KMASK: T = no_monster_gen +KMASK: U = no_monster_gen MAP ccccccccccc cccmmmmmccc @@ -181,6 +191,8 @@ ORIENT: float SUBST: ? : ?:40 T:30 U, ? = T:30 U SUBST: c:cxxx NSUBST: X = 1:= / *=m= +KMASK: T = no_monster_gen +KMASK: U = no_monster_gen MAP cccccc@cccccc cccccc.cccccc @@ -264,13 +276,13 @@ MAP .......''''!!!!!!!!!???????!!!!!!!!!''''........ .......'''!!!!!!!!!????O????!!!!!!!!!'''........ .......''''!!!!!!!!!???????!!!!!!!!!''''........ -.......'''''!!!!!!!!!?????!!!!!!!!!'''''....... -x.......'''''!!!!!!!!!???!!!!!!!!!'''''........ -x........'''''!!!!!!!!!?!!!!!!!!!'''''......... -xx._......'''''!!!!!!!!!!!!!!!!!'''''......... -xxxxm......'''''''!!!!!!!!!!!'''''''.......... -xxxxxm......''''''''!!!!!!!''''''''.......... -xxxx1m_........'''''''!!!'''''''............. +.......'''''!!!!!!!!!?????!!!!!!!!!'''''....... +x.......'''''!!!!!!!!!???!!!!!!!!!'''''........ +x........'''''!!!!!!!!!?!!!!!!!!!'''''......... +xx._......'''''!!!!!!!!!!!!!!!!!'''''......... +xxxxm......'''''''!!!!!!!!!!!'''''''.......... +xxxxxm......''''''''!!!!!!!''''''''.......... +xxxx1m_........'''''''!!!'''''''............. xxxxxxm_..........'''''''''''............... xxxxxxxxxx...........'''''................ xxxxxxxxxxxx........................... @@ -682,8 +694,8 @@ cwwwwwwww..B.........B..wwwwwwwwc cwwwwwwwww...www.......wwwwwwwwwc cwwwwwwwwwwwwwwww...wwwwwwwwwwwwc cwwwwwwwwwwwwwwwww...wwwwwwwwwwwc -cwqwwwwwwwwwwwwwwww...wwwwwwwwwwc -cqwwwwwwwwwwwwwwwww...wwwwwwwwwwc +cwwwwwwwwwwwwwwwwww...wwwwwwwwwwc +cwwwwwwwwwwwwwwwwww...wwwwwwwwwwc cwwwwwwwwwwwwwwwww...wwwwwwwwwwwc cwwwwwwwwwwwwwwww...wwwwwwwwwwwwc cwwwwwwwwww...........wwwwwwwwwwc |