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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-01-17 18:31:36 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-01-17 18:31:36 +0100
commit04b52db46c45a186baa17015ce53112ced7ba419 (patch)
tree174e64ea2ff1223ff847d209fbdc5ba329dc40d1 /crawl-ref
parent6722bf474593cf73075462512b9c11a98d557791 (diff)
downloadcrawl-ref-04b52db46c45a186baa17015ce53112ced7ba419.tar.gz
crawl-ref-04b52db46c45a186baa17015ce53112ced7ba419.zip
For monster detection, use the human tile for dwarves (Wayne).
Diffstat (limited to 'crawl-ref')
-rw-r--r--crawl-ref/source/tilepick.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index 187e2b343f..b1d2024e1d 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -784,6 +784,7 @@ int tileidx_monster_base(const monsters *mon, bool detected)
// humans ('@')
case MONS_HUMAN:
+ case MONS_DWARF:
return TILEP_MONS_HUMAN;
case MONS_HELL_KNIGHT:
return TILEP_MONS_HELL_KNIGHT;