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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-09-18 15:08:25 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-09-18 15:08:25 +0000 |
commit | a4d4f3ecccb29c3f5fc1ce55579119106c399911 (patch) | |
tree | 5677ea04b4dfdadd961c01ba3baf7502f8d6e0d0 /stone_soup/crawl-ref/source/dungeon.h | |
parent | 571501e1135989d3b9dc44e3d332562a7cf78b35 (diff) | |
download | crawl-ref-a4d4f3ecccb29c3f5fc1ce55579119106c399911.tar.gz crawl-ref-a4d4f3ecccb29c3f5fc1ce55579119106c399911.zip |
Updated stone_soup-0.1b1 tag to include fix for Poison Arrow of Doom.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/tags/stone_soup-0.1b1@49 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'stone_soup/crawl-ref/source/dungeon.h')
-rw-r--r-- | stone_soup/crawl-ref/source/dungeon.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/stone_soup/crawl-ref/source/dungeon.h b/stone_soup/crawl-ref/source/dungeon.h new file mode 100644 index 0000000000..2da0e50a0c --- /dev/null +++ b/stone_soup/crawl-ref/source/dungeon.h @@ -0,0 +1,53 @@ +/* + * File: dungeon.cc + * Summary: Functions used when building new levels. + * Written by: Linley Henzell + * + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + */ + + +#ifndef DUNGEON_H +#define DUNGEON_H + +#include "FixVec.h" +#include "externs.h" + +#define MAKE_GOOD_ITEM 351 + +void item_colour( item_def &item ); + +bool feat_blocks_movement(int feature); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: files + * *********************************************************************** */ +void builder(int level_number, char level_type); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: abyss - debug - dungeon - effects - religion - spells4 + * *********************************************************************** */ +int items( int allow_uniques, int force_class, int force_type, + bool dont_place, int item_level, int item_race ); + +// last updated 13mar2001 {gdl} +/* *********************************************************************** + * called from: dungeon monplace + * *********************************************************************** */ +void give_item(int mid, int level_number); + + +// last updated 13mar2001 {gdl} +/* *********************************************************************** + * called from: dungeon monplace + * *********************************************************************** */ +void define_zombie(int mid, int ztype, int cs, int power); + +bool is_wall(int feature); + +#endif |