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-rw-r--r--crawl-ref/source/beam.cc21
-rw-r--r--crawl-ref/source/fight.cc17
-rw-r--r--crawl-ref/source/mon-util.cc3
-rw-r--r--crawl-ref/source/monstuff.cc2
-rw-r--r--crawl-ref/source/religion.cc4
-rw-r--r--crawl-ref/source/religion.h2
-rw-r--r--crawl-ref/source/view.cc4
-rw-r--r--crawl-ref/source/view.h3
8 files changed, 48 insertions, 8 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc
index ca54f1da3c..11768a210b 100644
--- a/crawl-ref/source/beam.cc
+++ b/crawl-ref/source/beam.cc
@@ -3521,6 +3521,7 @@ static int affect_monster(bolt &beam, monsters *mon)
return (BEAM_STOP);
}
+ bool hit_woke_orc = false;
if (beam.name[0] == '0')
{
if (beam.is_tracer)
@@ -3557,6 +3558,14 @@ static int affect_monster(bolt &beam, monsters *mon)
if (mons_holiness( mon ) == MH_HOLY)
did_god_conduct( DID_ATTACK_HOLY, mon->hit_dice, mon );
+
+ if (you.religion == GOD_BEOGH && mons_species(mon->type) == MONS_ORC
+ && mon->behaviour == BEH_SLEEP && you.species == SP_HILL_ORC
+ && !player_under_penance() && you.piety >= 75)
+ {
+ hit_woke_orc = true;
+ }
+
}
behaviour_event( mon, ME_ANNOY, beam_source(beam) );
@@ -3593,6 +3602,8 @@ static int affect_monster(bolt &beam, monsters *mon)
break;
}
}
+ if (hit_woke_orc)
+ beogh_follower_convert(mon, true);
return (rangeUsed);
// END non-tracer enchantment
@@ -3704,6 +3715,14 @@ static int affect_monster(bolt &beam, monsters *mon)
did_god_conduct( DID_ATTACK_HOLY, mon->hit_dice, mon );
}
+ if (you.religion == GOD_BEOGH && mons_species(mon->type) == MONS_ORC
+ && mon->behaviour == BEH_SLEEP && you.species == SP_HILL_ORC
+ && YOU_KILL(beam.thrower) && !player_under_penance()
+ && you.piety >= 75)
+ {
+ hit_woke_orc = true;
+ }
+
// Don't annoy friendlies if the player's beam did no damage.
// Hostiles will still take umbrage.
if (hurt_final > 0 || !mons_friendly(mon) || !YOU_KILL(beam.thrower))
@@ -3831,6 +3850,8 @@ static int affect_monster(bolt &beam, monsters *mon)
if (wake_mimic && mons_is_mimic( mon->type ))
mimic_alert(mon);
+ else if (hit_woke_orc)
+ beogh_follower_convert(mon, true);
}
return (range_used_on_hit(beam));
diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc
index b5e54645da..4169a5a0d1 100644
--- a/crawl-ref/source/fight.cc
+++ b/crawl-ref/source/fight.cc
@@ -524,9 +524,17 @@ bool melee_attack::player_attack()
// messages, etc.
player_calc_hit_damage();
+ bool hit_woke_orc = false;
+ if (you.religion == GOD_BEOGH && mons_species(def->type) == MONS_ORC
+ && def->behaviour == BEH_SLEEP && you.species == SP_HILL_ORC
+ && !player_under_penance() && you.piety >= 75 )
+ {
+ hit_woke_orc = true;
+ }
+
// always upset monster regardless of damage
behaviour_event(def, ME_WHACK, MHITYOU);
-
+
player_hurt_monster();
if (damage_done > 0 || !defender_visible)
@@ -542,6 +550,13 @@ bool melee_attack::player_attack()
if (player_check_monster_died())
return (true);
+
+ if (hit_woke_orc)
+ {
+ // call function of orcs first noticing you but with
+ // beaten-up conversion messages (if applicable)
+ beogh_follower_convert(def, true);
+ }
player_sustain_passive_damage();
}
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc
index ac1a2f54ed..b6c74f5aac 100644
--- a/crawl-ref/source/mon-util.cc
+++ b/crawl-ref/source/mon-util.cc
@@ -4906,7 +4906,8 @@ std::string do_mon_str_replacements(const std::string &in_msg,
std::string msg = in_msg;
description_level_type nocap, cap;
- if (monster->attitude == ATT_FRIENDLY && player_monster_visible(monster))
+ if (monster->attitude == ATT_FRIENDLY && !mons_is_unique(monster->type)
+ && player_monster_visible(monster))
{
nocap = DESC_PLAIN;
cap = DESC_PLAIN;
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 554a4ab386..9be6f282ca 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -449,7 +449,7 @@ static bool monster_avoided_death(monsters *monster, killer_type killer, int i)
// bias beaten-up-conversion towards the stronger orcs.
&& random2(monster->hit_dice) > 2)
{
- beogh_convert_orc(monster);
+ beogh_convert_orc(monster, true);
return (true);
}
}
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index fa26873f59..a06210368e 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -2669,7 +2669,7 @@ static void beogh_orc_spontaneous_conversion_speech(
}
}
-void beogh_convert_orc(monsters *orc)
+void beogh_convert_orc(monsters *orc, bool emergency)
{
ASSERT(mons_species(orc->type) == MONS_ORC);
@@ -2678,7 +2678,7 @@ void beogh_convert_orc(monsters *orc)
std::ostream& chan = msg::streams(MSGCH_MONSTER_ENCHANT);
chan << orc->name(DESC_CAP_THE);
- if (orc->hit_points <= 0)
+ if (emergency || orc->hit_points <= 0)
beogh_orc_emergency_conversion_speech(chan, orc);
else
beogh_orc_spontaneous_conversion_speech(chan, orc);
diff --git a/crawl-ref/source/religion.h b/crawl-ref/source/religion.h
index d24a77751e..7b2d8e7b03 100644
--- a/crawl-ref/source/religion.h
+++ b/crawl-ref/source/religion.h
@@ -50,7 +50,7 @@ const char *describe_xom_favour();
bool beogh_water_walk();
void beogh_idol_revenge();
-void beogh_convert_orc(monsters *orc);
+void beogh_convert_orc(monsters *orc, bool emergency);
bool ely_destroy_weapons();
bool trog_burn_books();
bool tso_stab_safe_monster(const actor *act);
diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc
index 0371313bf1..59ea890bb6 100644
--- a/crawl-ref/source/view.cc
+++ b/crawl-ref/source/view.cc
@@ -642,7 +642,7 @@ static bool mons_was_seen_this_turn(const monsters *mons)
monsters_seen_this_turn.end());
}
-inline static void beogh_follower_convert(monsters *monster)
+void beogh_follower_convert(monsters *monster, bool orc_hit)
{
if (you.species != SP_HILL_ORC)
return;
@@ -676,7 +676,7 @@ inline static void beogh_follower_convert(monsters *monster)
<< std::endl;
return;
}
- beogh_convert_orc(monster);
+ beogh_convert_orc(monster, orc_hit);
}
}
else if (is_orc
diff --git a/crawl-ref/source/view.h b/crawl-ref/source/view.h
index f0d4fa8ce8..129cde3200 100644
--- a/crawl-ref/source/view.h
+++ b/crawl-ref/source/view.h
@@ -64,6 +64,9 @@ enum element_type
void init_char_table(char_set_type set);
void init_feature_table();
+/* called from: beam - fight */
+void beogh_follower_convert(monsters *monster, bool orc_hit = false);
+
// last updated 29may2000 {dlb}
/* ***********************************************************************
* called from: bang - beam - direct - effects - fight - monstuff -