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-rw-r--r--crawl-ref/docs/changes.stone_soup4
-rw-r--r--crawl-ref/source/decks.cc2
2 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup
index 099eb532f1..278083d5b0 100644
--- a/crawl-ref/docs/changes.stone_soup
+++ b/crawl-ref/docs/changes.stone_soup
@@ -1,4 +1,4 @@
-Stone Soup 0.4.1 (200807??)
+Stone Soup 0.4.1 (20080717)
---------------------------
Disclaimer: These are merely the highlights, not an exhaustive list of changes.
@@ -8,7 +8,6 @@ Disclaimer: These are merely the highlights, not an exhaustive list of changes.
* Fixed Crawl looping infinitely upon "good random choice" for Thief/Wanderer.
* Fixed crashes when selecting an item with no appropriate items in inventory.
* Fixed tiles not working on Windows 2000 and earlier.
-* Fixed DOS problems with long file names.
* Fixed targetting prompts being ignored or having the wrong result.
* Fixed vampire bat jewellery exploit.
* Fixed secondary monster attacks being branded according to their weapon.
@@ -18,6 +17,7 @@ Disclaimer: These are merely the highlights, not an exhaustive list of changes.
* Fixed Portal Projectile not handling throwing nets or branded ammo correctly.
* Fixed friendly pickup toggle being inappropriately disallowed.
* Fixed known bad potions being subject to autopickup.
+* Tried to fix DOS problems with long file names.
Stone Soup 0.4.0 (20080714)
diff --git a/crawl-ref/source/decks.cc b/crawl-ref/source/decks.cc
index 1328c4e0d3..ed25476877 100644
--- a/crawl-ref/source/decks.cc
+++ b/crawl-ref/source/decks.cc
@@ -1681,7 +1681,7 @@ static bool _damaging_card(card_type card, int power, deck_rarity_type rarity)
card_name(card));
if (spell_direction(target, beam, DIR_NONE, TARG_ENEMY, true, true, info)
- && player_tracer(ztype, power/4, beam))
+ && player_tracer(ZAP_DEBUGGING_RAY, power/4, beam))
{
zapping(ztype, random2(power/4), beam);
}