summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--crawl-ref/source/abl-show.cc7
-rw-r--r--crawl-ref/source/decks.cc18
-rw-r--r--crawl-ref/source/it_use3.cc12
-rw-r--r--crawl-ref/source/item_use.cc4
-rw-r--r--crawl-ref/source/monstuff.cc2
-rw-r--r--crawl-ref/source/player.cc2
-rw-r--r--crawl-ref/source/religion.cc5
-rw-r--r--crawl-ref/source/spells2.cc36
-rw-r--r--crawl-ref/source/spells3.cc25
-rw-r--r--crawl-ref/source/spl-cast.cc4
-rw-r--r--crawl-ref/source/xom.cc15
11 files changed, 48 insertions, 82 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc
index 9ee74cd549..0d290f460e 100644
--- a/crawl-ref/source/abl-show.cc
+++ b/crawl-ref/source/abl-show.cc
@@ -1376,8 +1376,7 @@ static bool _do_ability(const ability_def& abil)
break;
case ABIL_RAISE_DEAD:
- animate_dead(&you, you.experience_level * 5, BEH_FRIENDLY,
- you.pet_target);
+ animate_dead(&you, you.experience_level * 5, BEH_FRIENDLY, MHITYOU);
break;
case ABIL_CONTROL_DEMON:
@@ -1551,7 +1550,7 @@ static bool _do_ability(const ability_def& abil)
mpr("You attempt to give life to the dead...");
if (animate_remains(you.pos(), CORPSE_BODY, BEH_FRIENDLY,
- you.pet_target, GOD_YREDELEMNUL) < 0)
+ MHITYOU, GOD_YREDELEMNUL) < 0)
{
mpr("There are no remains here to animate!");
}
@@ -1567,7 +1566,7 @@ static bool _do_ability(const ability_def& abil)
mpr("You call on the dead to walk for you...");
animate_dead(&you, 1 + you.skills[SK_INVOCATIONS], BEH_FRIENDLY,
- you.pet_target, GOD_YREDELEMNUL);
+ MHITYOU, GOD_YREDELEMNUL);
exercise(SK_INVOCATIONS, 2 + random2(4));
break;
diff --git a/crawl-ref/source/decks.cc b/crawl-ref/source/decks.cc
index 0a68bc629f..5007625023 100644
--- a/crawl-ref/source/decks.cc
+++ b/crawl-ref/source/decks.cc
@@ -2510,7 +2510,7 @@ static bool _trowel_card(int power, deck_rarity_type rarity)
if (create_monster(
mgen_data(RANDOM_ELEMENT(golems),
BEH_FRIENDLY, 5, 0,
- you.pos(), you.pet_target)) != -1)
+ you.pos(), MHITYOU)) != -1)
{
mpr("You construct a golem!");
num_made++;
@@ -2694,7 +2694,7 @@ static void _summon_demon_card(int power, deck_rarity_type rarity)
create_monster(
mgen_data(summon_any_demon(dct), BEH_FRIENDLY,
std::min(power / 50, 6), 0,
- you.pos(), you.pet_target));
+ you.pos(), MHITYOU));
}
static void _summon_any_monster(int power, deck_rarity_type rarity)
@@ -2748,7 +2748,7 @@ static void _summon_any_monster(int power, deck_rarity_type rarity)
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
3, 0,
chosen_spot,
- friendly ? you.pet_target : MHITYOU));
+ MHITYOU));
}
static void _summon_dancing_weapon(int power, deck_rarity_type rarity)
@@ -2760,8 +2760,7 @@ static void _summon_dancing_weapon(int power, deck_rarity_type rarity)
create_monster(
mgen_data(MONS_DANCING_WEAPON,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
- power_level + 3, 0, you.pos(),
- friendly ? you.pet_target : MHITYOU));
+ power_level + 3, 0, you.pos(), MHITYOU));
// Given the abundance of Nemelex decks, not setting hard reset
// leaves a trail of weapons behind, most of which just get
@@ -2833,8 +2832,7 @@ static void _summon_flying(int power, deck_rarity_type rarity)
mgen_data(result,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
std::min(power / 50, 6), 0,
- you.pos(),
- friendly ? you.pet_target : MHITYOU));
+ you.pos(), MHITYOU));
}
}
@@ -2851,8 +2849,7 @@ static void _summon_skeleton(int power, deck_rarity_type rarity)
skeltypes[power_level],
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
std::min(power / 50, 6), 0,
- you.pos(),
- friendly ? you.pet_target : MHITYOU));
+ you.pos(), MHITYOU));
}
static void _summon_ugly(int power, deck_rarity_type rarity)
@@ -2871,8 +2868,7 @@ static void _summon_ugly(int power, deck_rarity_type rarity)
mgen_data(ugly,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
std::min(power / 50, 6), 0,
- you.pos(),
- friendly ? you.pet_target : MHITYOU));
+ you.pos(), MHITYOU));
}
static int _card_power(deck_rarity_type rarity)
diff --git a/crawl-ref/source/it_use3.cc b/crawl-ref/source/it_use3.cc
index e4dadc298b..460059ad27 100644
--- a/crawl-ref/source/it_use3.cc
+++ b/crawl-ref/source/it_use3.cc
@@ -227,8 +227,7 @@ void special_wielded()
if (x_chance_in_y(player_spec_death() + 1, 8))
{
create_monster(
- mgen_data(MONS_SHADOW, BEH_FRIENDLY,
- 2, 0, you.pos(), you.pet_target));
+ mgen_data(MONS_SHADOW, BEH_FRIENDLY, 2, 0, you.pos(), MHITYOU));
did_god_conduct(DID_NECROMANCY, 1);
}
break;
@@ -718,8 +717,7 @@ static bool efreet_flask(void)
mgen_data(MONS_EFREET,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
0, 0, you.pos(),
- friendly ? you.pet_target : MHITYOU,
- MG_FORCE_BEH));
+ MHITYOU, MG_FORCE_BEH));
if (monster != -1)
{
@@ -986,17 +984,13 @@ static bool box_of_beasts()
while (player_will_anger_monster(beasty));
beh_type beha = BEH_FRIENDLY;
- unsigned short hitting = you.pet_target;
if (one_chance_in(you.skills[SK_EVOCATIONS] + 5))
- {
beha = BEH_HOSTILE;
- hitting = MHITYOU;
- }
if (create_monster(
mgen_data(beasty, beha, 2 + random2(4), 0,
- you.pos(), hitting)) != -1)
+ you.pos(), MHITYOU)) != -1)
{
success = true;
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index e124618f5e..cbe90a4083 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -1810,7 +1810,7 @@ static bool _shadow_hit_victim(bolt& beam, actor* victim, int dmg, int corpse)
if (agent->atype() == ACT_PLAYER)
{
- hitting = you.pet_target;
+ hitting = MHITYOU;
beh = BEH_FRIENDLY;
}
else
@@ -4857,7 +4857,7 @@ void read_scroll(int slot)
{
const int monster = create_monster(
mgen_data(MONS_ABOMINATION_SMALL, BEH_FRIENDLY,
- 0, 0, you.pos(), you.pet_target,
+ 0, 0, you.pos(), MHITYOU,
MG_FORCE_BEH));
if (monster != -1)
{
diff --git a/crawl-ref/source/monstuff.cc b/crawl-ref/source/monstuff.cc
index 87cb8ae73e..b41ddefabe 100644
--- a/crawl-ref/source/monstuff.cc
+++ b/crawl-ref/source/monstuff.cc
@@ -1377,7 +1377,7 @@ int monster_die(monsters *monster, killer_type killer,
const int spectre =
create_monster(
mgen_data(MONS_SPECTRAL_THING, BEH_FRIENDLY,
- 0, 0, monster->pos(), you.pet_target,
+ 0, 0, monster->pos(), MHITYOU,
0, static_cast<god_type>(you.attribute[ATTR_DIVINE_DEATH_CHANNEL]),
spectre_type, monster->number));
diff --git a/crawl-ref/source/player.cc b/crawl-ref/source/player.cc
index 8fae69b5f7..786cb8f58d 100644
--- a/crawl-ref/source/player.cc
+++ b/crawl-ref/source/player.cc
@@ -6538,7 +6538,7 @@ void player::attacking(actor *other)
{
const monsters *mon = dynamic_cast<monsters*>(other);
if (!mons_friendly(mon) && !mons_neutral(mon))
- pet_target = monster_index(mon);
+ pet_target = mon->mindex();
}
if (player_mutation_level(MUT_BERSERK)
diff --git a/crawl-ref/source/religion.cc b/crawl-ref/source/religion.cc
index 7206d08bdc..31a2ccd18a 100644
--- a/crawl-ref/source/religion.cc
+++ b/crawl-ref/source/religion.cc
@@ -944,8 +944,7 @@ static int _yred_random_servants(int threshold, bool force_hostile = false)
how_many = 2 + random2(4);
mgen_data mg(mon, !force_hostile ? BEH_FRIENDLY : BEH_HOSTILE,
- 0, 0, you.pos(), !force_hostile ? you.pet_target : MHITYOU,
- 0, GOD_YREDELEMNUL);
+ 0, 0, you.pos(), MHITYOU, 0, GOD_YREDELEMNUL);
int created = 0;
if (force_hostile)
@@ -1562,7 +1561,7 @@ static void _beogh_blessing_reinforcement()
_delayed_monster(
mgen_data(follower_type, BEH_FRIENDLY, 0, 0,
- you.pos(), you.pet_target, 0, GOD_BEOGH),
+ you.pos(), MHITYOU, 0, GOD_BEOGH),
_beogh_reinf_callback);
}
}
diff --git a/crawl-ref/source/spells2.cc b/crawl-ref/source/spells2.cc
index 2b4f7c7641..7f3f04a494 100644
--- a/crawl-ref/source/spells2.cc
+++ b/crawl-ref/source/spells2.cc
@@ -934,8 +934,7 @@ bool summon_animals(int pow)
if (create_monster(
mgen_data(mon,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
- 4, 0, you.pos(),
- friendly ? you.pet_target : MHITYOU)) != -1)
+ 4, 0, you.pos(), MHITYOU)) != -1)
{
success = true;
}
@@ -955,7 +954,7 @@ bool cast_summon_butterflies(int pow, god_type god)
if (create_monster(
mgen_data(MONS_BUTTERFLY, BEH_FRIENDLY,
3, SPELL_SUMMON_BUTTERFLIES,
- you.pos(), you.pet_target,
+ you.pos(), MHITYOU,
0, god)) != -1)
{
success = true;
@@ -1015,7 +1014,7 @@ bool cast_summon_small_mammals(int pow, god_type god)
if (create_monster(
mgen_data(mon, BEH_FRIENDLY,
3, SPELL_SUMMON_SMALL_MAMMALS,
- you.pos(), you.pet_target,
+ you.pos(), MHITYOU,
0, god)) != -1)
{
success = true;
@@ -1050,7 +1049,6 @@ bool cast_sticks_to_snakes(int pow, god_type god)
int how_many_max = 1 + random2(1 + you.skills[SK_TRANSMUTATION]) / 4;
const bool friendly = (!item_cursed(wpn));
const beh_type beha = (friendly) ? BEH_FRIENDLY : BEH_HOSTILE;
- const unsigned short hitting = (friendly) ? you.pet_target : MHITYOU;
int count = 0;
@@ -1073,7 +1071,7 @@ bool cast_sticks_to_snakes(int pow, god_type god)
if (create_monster(
mgen_data(mon, beha,
dur, SPELL_STICKS_TO_SNAKES,
- you.pos(), hitting,
+ you.pos(), MHITYOU,
0, god)) != -1)
{
count++;
@@ -1121,7 +1119,7 @@ bool cast_sticks_to_snakes(int pow, god_type god)
if (create_monster(
mgen_data(mon, beha,
dur, SPELL_STICKS_TO_SNAKES,
- you.pos(), hitting,
+ you.pos(), MHITYOU,
0, god)) != -1)
{
count++;
@@ -1161,8 +1159,7 @@ bool cast_summon_scorpions(int pow, god_type god)
mgen_data(MONS_SCORPION,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
3, SPELL_SUMMON_SCORPIONS,
- you.pos(),
- friendly ? you.pet_target : MHITYOU,
+ you.pos(), MHITYOU,
0, god)) != -1)
{
success = true;
@@ -1247,7 +1244,7 @@ bool cast_summon_swarm(int pow, god_type god,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
dur, !permanent ? SPELL_SUMMON_SWARM : 0,
you.pos(),
- friendly ? you.pet_target : MHITYOU,
+ MHITYOU,
0, god)) != -1)
{
success = true;
@@ -1307,7 +1304,7 @@ bool cast_call_canine_familiar(int pow, god_type god)
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
dur, SPELL_CALL_CANINE_FAMILIAR,
you.pos(),
- friendly ? you.pet_target : MHITYOU,
+ MHITYOU,
0, god)) != -1)
{
success = true;
@@ -1447,7 +1444,7 @@ bool cast_summon_elemental(int pow, god_type god,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
dur, SPELL_SUMMON_ELEMENTAL,
targ,
- friendly ? you.pet_target : MHITYOU,
+ MHITYOU,
0, god)) == -1)
{
canned_msg(MSG_NOTHING_HAPPENS);
@@ -1471,7 +1468,7 @@ bool cast_summon_ice_beast(int pow, god_type god)
if (create_monster(
mgen_data(mon, BEH_FRIENDLY,
dur, SPELL_SUMMON_ICE_BEAST,
- you.pos(), you.pet_target,
+ you.pos(), MHITYOU,
0, god)) != -1)
{
mpr("A chill wind blows around you.");
@@ -1497,7 +1494,7 @@ bool cast_summon_ugly_thing(int pow, god_type god)
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
dur, SPELL_SUMMON_UGLY_THING,
you.pos(),
- friendly ? you.pet_target : MHITYOU,
+ MHITYOU,
0, god)) != -1)
{
mpr((mon == MONS_VERY_UGLY_THING) ? "A very ugly thing appears."
@@ -1527,7 +1524,7 @@ bool cast_summon_dragon(int pow, god_type god)
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
3, SPELL_SUMMON_DRAGON,
you.pos(),
- friendly ? you.pet_target : MHITYOU,
+ MHITYOU,
0, god)) != -1)
{
mpr("A dragon appears.");
@@ -1593,10 +1590,7 @@ bool summon_berserker(int pow, god_type god, int spell,
create_monster(
mgen_data(mon,
!force_hostile ? BEH_FRIENDLY : BEH_HOSTILE,
- dur, spell,
- you.pos(),
- !force_hostile ? you.pet_target : MHITYOU,
- 0, god));
+ dur, spell, you.pos(), MHITYOU, 0, god));
if (monster == -1)
return (false);
@@ -1632,7 +1626,7 @@ static bool _summon_holy_being_wrapper(int pow, god_type god, int spell,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
dur, spell,
you.pos(),
- friendly ? you.pet_target : MHITYOU,
+ MHITYOU,
MG_FORCE_BEH, god));
if (monster == -1)
@@ -1725,7 +1719,7 @@ bool cast_tukimas_dance(int pow, god_type god,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
dur, SPELL_TUKIMAS_DANCE,
you.pos(),
- friendly ? you.pet_target : MHITYOU,
+ MHITYOU,
0, god));
if (monster == -1)
diff --git a/crawl-ref/source/spells3.cc b/crawl-ref/source/spells3.cc
index da8b438a4d..a80762d568 100644
--- a/crawl-ref/source/spells3.cc
+++ b/crawl-ref/source/spells3.cc
@@ -404,10 +404,8 @@ bool cast_call_imp(int pow, god_type god)
const int monster =
create_monster(
- mgen_data(mon, BEH_FRIENDLY,
- dur, SPELL_CALL_IMP,
- you.pos(), you.pet_target,
- MG_FORCE_BEH, god));
+ mgen_data(mon, BEH_FRIENDLY, dur, SPELL_CALL_IMP,
+ you.pos(), MHITYOU, MG_FORCE_BEH, god));
if (monster != -1)
{
@@ -436,10 +434,7 @@ static bool _summon_demon_wrapper(int pow, god_type god, int spell,
mgen_data(mon,
friendly ? BEH_FRIENDLY :
charmed ? BEH_CHARMED : BEH_HOSTILE,
- dur, spell,
- you.pos(),
- friendly ? you.pet_target : MHITYOU,
- MG_FORCE_BEH, god));
+ dur, spell, you.pos(), MHITYOU, MG_FORCE_BEH, god));
if (monster != -1)
{
@@ -550,7 +545,7 @@ bool cast_shadow_creatures(god_type god)
create_monster(
mgen_data(RANDOM_MONSTER, BEH_FRIENDLY,
2, SPELL_SHADOW_CREATURES,
- you.pos(), you.pet_target,
+ you.pos(), MHITYOU,
MG_FORCE_BEH, god), false);
if (monster == -1)
@@ -595,7 +590,7 @@ bool cast_summon_horrible_things(int pow, god_type god)
if (create_monster(
mgen_data(MONS_TENTACLED_MONSTROSITY, BEH_FRIENDLY,
6, SPELL_SUMMON_HORRIBLE_THINGS,
- you.pos(), you.pet_target,
+ you.pos(), MHITYOU,
0, god)) != -1)
{
count++;
@@ -609,7 +604,7 @@ bool cast_summon_horrible_things(int pow, god_type god)
if (create_monster(
mgen_data(MONS_ABOMINATION_LARGE, BEH_FRIENDLY,
6, SPELL_SUMMON_HORRIBLE_THINGS,
- you.pos(), you.pet_target,
+ you.pos(), MHITYOU,
0, god)) != -1)
{
count++;
@@ -1003,7 +998,7 @@ bool cast_simulacrum(int pow, god_type god)
if (create_monster(
mgen_data(MONS_SIMULACRUM_SMALL, BEH_FRIENDLY,
6, SPELL_SIMULACRUM,
- you.pos(), you.pet_target,
+ you.pos(), MHITYOU,
0, god, mon)) != -1)
{
count++;
@@ -1088,7 +1083,7 @@ bool cast_twisted_resurrection(int pow, god_type god)
create_monster(
mgen_data(mon, BEH_FRIENDLY,
0, SPELL_TWISTED_RESURRECTION,
- you.pos(), you.pet_target,
+ you.pos(), MHITYOU,
MG_FORCE_BEH, god,
MONS_PROGRAM_BUG, 0, colour));
@@ -1140,9 +1135,7 @@ bool cast_summon_wraiths(int pow, god_type god)
mgen_data(mon,
friendly ? BEH_FRIENDLY : BEH_HOSTILE,
5, SPELL_SUMMON_WRAITHS,
- you.pos(),
- friendly ? you.pet_target : MHITYOU,
- MG_FORCE_BEH, god));
+ you.pos(), MHITYOU, MG_FORCE_BEH, god));
if (monster != -1)
{
diff --git a/crawl-ref/source/spl-cast.cc b/crawl-ref/source/spl-cast.cc
index 52643974dd..016c168260 100644
--- a/crawl-ref/source/spl-cast.cc
+++ b/crawl-ref/source/spl-cast.cc
@@ -1606,7 +1606,7 @@ spret_type your_spells(spell_type spell, int powc, bool allow_fail)
mpr("You attempt to give life to the dead...");
if (animate_remains(you.pos(), CORPSE_SKELETON, BEH_FRIENDLY,
- you.pet_target, god) < 0)
+ MHITYOU, god) < 0)
{
mpr("There is no skeleton here to animate!");
}
@@ -1615,7 +1615,7 @@ spret_type your_spells(spell_type spell, int powc, bool allow_fail)
case SPELL_ANIMATE_DEAD:
mpr("You call on the dead to walk for you...");
- animate_dead(&you, powc + 1, BEH_FRIENDLY, you.pet_target, god);
+ animate_dead(&you, powc + 1, BEH_FRIENDLY, MHITYOU, god);
break;
case SPELL_SIMULACRUM:
diff --git a/crawl-ref/source/xom.cc b/crawl-ref/source/xom.cc
index b06a91be40..eac3d1a241 100644
--- a/crawl-ref/source/xom.cc
+++ b/crawl-ref/source/xom.cc
@@ -815,7 +815,7 @@ static bool _xom_send_allies(int sever)
create_monster(
mgen_data(monster, BEH_FRIENDLY,
3, MON_SUMM_AID,
- you.pos(), you.pet_target,
+ you.pos(), MHITYOU,
MG_FORCE_BEH, GOD_XOM));
if (summons[i] != -1)
@@ -898,20 +898,16 @@ static bool _xom_send_one_ally(int sever)
bool different = !is_demonic;
beh_type beha = BEH_FRIENDLY;
- unsigned short hitting = you.pet_target;
// There's a chance that a non-demon may be hostile.
if (different && one_chance_in(4))
- {
beha = BEH_HOSTILE;
- hitting = MHITYOU;
- }
const int summons =
create_monster(
mgen_data(mon, beha,
6, MON_SUMM_AID,
- you.pos(), hitting,
+ you.pos(), MHITYOU,
MG_FORCE_BEH, GOD_XOM));
if (summons != -1)
@@ -1046,20 +1042,15 @@ static bool _xom_send_major_ally(int sever)
const bool is_demonic = (mons_class_holiness(mon) == MH_DEMONIC);
beh_type beha = BEH_FRIENDLY;
- unsigned short hitting = you.pet_target;
// There's a chance that a non-demon may be hostile.
if (!is_demonic && one_chance_in(4))
- {
beha = BEH_HOSTILE;
- hitting = MHITYOU;
- }
const int summons =
create_monster(
mgen_data(_xom_random_demon(sever, one_chance_in(8)), beha,
- 0, 0, you.pos(), hitting,
- MG_FORCE_BEH, GOD_XOM));
+ 0, 0, you.pos(), MHITYOU, MG_FORCE_BEH, GOD_XOM));
if (summons != -1)
{