diff options
-rw-r--r-- | crawl-ref/source/l_crawl.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/l_debug.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/l_dgn.cc | 302 | ||||
-rw-r--r-- | crawl-ref/source/l_dgnbld.cc | 90 | ||||
-rw-r--r-- | crawl-ref/source/l_dgngrd.cc | 30 | ||||
-rw-r--r-- | crawl-ref/source/l_dgnlvl.cc | 20 | ||||
-rw-r--r-- | crawl-ref/source/l_dgntil.cc | 22 | ||||
-rw-r--r-- | crawl-ref/source/l_file.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/l_item.cc | 2 | ||||
-rw-r--r-- | crawl-ref/source/l_libs.h | 4 | ||||
-rw-r--r-- | crawl-ref/source/l_mapgrd.cc | 6 | ||||
-rw-r--r-- | crawl-ref/source/mapdef.cc | 2 |
12 files changed, 245 insertions, 245 deletions
diff --git a/crawl-ref/source/l_crawl.cc b/crawl-ref/source/l_crawl.cc index 5f248e8dc8..12ad1e682f 100644 --- a/crawl-ref/source/l_crawl.cc +++ b/crawl-ref/source/l_crawl.cc @@ -28,7 +28,7 @@ #endif ///////////////////////////////////////////////////////////////////// -// User accessible +// User accessible // static int crawl_mpr(lua_State *ls) @@ -628,7 +628,7 @@ LUAFN(_crawl_millis) if (error) luaL_error(ls, make_stringf("Failed to get time: %s", strerror(error)).c_str()); - + lua_pushnumber(ls, tv.tv_sec * 1000 + tv.tv_usec / 1000); return (1); } diff --git a/crawl-ref/source/l_debug.cc b/crawl-ref/source/l_debug.cc index ac7ca63654..d305ff8c08 100644 --- a/crawl-ref/source/l_debug.cc +++ b/crawl-ref/source/l_debug.cc @@ -61,7 +61,7 @@ LUAFN(debug_dump_map) dump_map(lua_tostring(ls, pos), true); return (0); } - + LUAFN(_debug_test_explore) { #ifdef WIZARD @@ -69,7 +69,7 @@ LUAFN(_debug_test_explore) #endif return (0); } - + const struct luaL_reg debug_dlib[] = { { "goto_place", debug_goto_place }, diff --git a/crawl-ref/source/l_dgn.cc b/crawl-ref/source/l_dgn.cc index e640177406..4da61a80dd 100644 --- a/crawl-ref/source/l_dgn.cc +++ b/crawl-ref/source/l_dgn.cc @@ -74,13 +74,13 @@ static int dgn_depth_proc(lua_State *ls, depth_ranges &dr, int s) { PLUARET(string, dgn_depth_list_string(dr).c_str()); } - + if (lua_isnil(ls, s)) { dr.clear(); return (0); } - + dr.clear(); dgn_add_depths(dr, ls, s, lua_gettop(ls)); return (0); @@ -138,7 +138,7 @@ static int dgn_tags(lua_State *ls) static int dgn_tags_remove(lua_State *ls) { MAP(ls, 1, map); - + const int top = lua_gettop(ls); for (int i = 2; i <= top; ++i) { @@ -158,7 +158,7 @@ static const std::string level_flag_names[] = static int dgn_lflags(lua_State *ls) { MAP(ls, 1, map); - + try { map->level_flags = map_flags::parse(level_flag_names, @@ -168,14 +168,14 @@ static int dgn_lflags(lua_State *ls) { luaL_argerror(ls, 2, error.c_str()); } - + return (0); } static int dgn_change_level_flags(lua_State *ls) { map_flags flags; - + try { flags = map_flags::parse(level_flag_names, luaL_checkstring(ls, 1)); @@ -186,14 +186,14 @@ static int dgn_change_level_flags(lua_State *ls) lua_pushboolean(ls, false); return (1); } - + bool silent = lua_toboolean(ls, 2); - + bool changed1 = set_level_flags(flags.flags_set, silent); bool changed2 = unset_level_flags(flags.flags_unset, silent); - + lua_pushboolean(ls, changed1 || changed2); - + return (1); } @@ -203,7 +203,7 @@ static const std::string branch_flag_names[] = static int dgn_bflags(lua_State *ls) { MAP(ls, 1, map); - + try { map->branch_flags = map_flags::parse(branch_flag_names, luaL_checkstring(ls, 2)); @@ -212,14 +212,14 @@ static int dgn_bflags(lua_State *ls) { luaL_argerror(ls, 2, error.c_str()); } - + return (0); } static int dgn_change_branch_flags(lua_State *ls) { map_flags flags; - + try { flags = map_flags::parse(branch_flag_names, luaL_checkstring(ls, 1)); @@ -230,14 +230,14 @@ static int dgn_change_branch_flags(lua_State *ls) lua_pushboolean(ls, false); return (1); } - + bool silent = lua_toboolean(ls, 2); - + bool changed1 = set_branch_flags(flags.flags_set, silent); bool changed2 = unset_branch_flags(flags.flags_unset, silent); - + lua_pushboolean(ls, changed1 || changed2); - + return (1); } @@ -252,7 +252,7 @@ static int dgn_chance(lua_State *ls) luaL_argerror(ls, 2, make_stringf("Chance must be in the range [0,%d]", CHANCE_ROLL).c_str()); - + map->chance_priority = chance_priority; map->chance = chance; } @@ -301,7 +301,7 @@ int dgn_map_add_transform(lua_State *ls, MAP(ls, 1, map); if (lua_gettop(ls) == 1) luaL_error(ls, "Expected args, got none."); - + for (int i = 2, size = lua_gettop(ls); i <= size; ++i) { if (lua_isnil(ls, i)) @@ -315,7 +315,7 @@ int dgn_map_add_transform(lua_State *ls, luaL_error(ls, err.c_str()); } } - + return (0); } @@ -351,13 +351,13 @@ static int dgn_map(lua_State *ls) MAP(ls, 1, map); if (lua_gettop(ls) == 1) return dlua_stringtable(ls, map->map.get_lines()); - + if (lua_isnil(ls, 2)) { map->map.clear(); return (0); } - + // map(<map>, x, y) = glyph at (x,y), subject to map being // resolved and normalised. if (lua_gettop(ls) == 3 && lua_isnumber(ls, 2) && lua_isnumber(ls, 3)) @@ -369,13 +369,13 @@ static int dgn_map(lua_State *ls) lua_pushstring(ls, buf); return (1); } - + if (lua_isstring(ls, 2)) { map->map.add_line(luaL_checkstring(ls, 2)); return (0); } - + std::vector<std::string> &lines = map->map.get_lines(); int which_line = luaL_checkint(ls, 2); if (which_line < 0) @@ -392,7 +392,7 @@ static int dgn_map(lua_State *ls) } PLUARET(string, lines[which_line].c_str()); } - + if (lua_isnil(ls, 3)) { if (which_line >= 0 && which_line < (int) lines.size()) @@ -402,18 +402,18 @@ static int dgn_map(lua_State *ls) } return (0); } - + const std::string newline = luaL_checkstring(ls, 3); if (which_line < 0) luaL_error(ls, make_stringf("Index %d out of range", which_line).c_str()); - + if (which_line < (int) lines.size()) { lines[which_line] = newline; return (0); } - + lines.reserve(which_line + 1); lines.resize(which_line + 1, ""); lines[which_line] = newline; @@ -425,13 +425,13 @@ static int dgn_mons(lua_State *ls) MAP(ls, 1, map); if (lua_gettop(ls) == 1) return (0); - + if (lua_isnil(ls, 2)) { map->mons.clear(); return (0); } - + if (lua_isstring(ls, 2)) { std::string err = map->mons.add_mons(luaL_checkstring(ls, 2)); @@ -439,7 +439,7 @@ static int dgn_mons(lua_State *ls) luaL_error(ls, err.c_str()); return (0); } - + const int index = luaL_checkint(ls, 2); std::string err = map->mons.set_mons(index, luaL_checkstring(ls, 3)); if (!err.empty()) @@ -452,13 +452,13 @@ static int dgn_item(lua_State *ls) MAP(ls, 1, map); if (lua_gettop(ls) == 1) return (0); - + if (lua_isnil(ls, 2)) { map->items.clear(); return (0); } - + if (lua_isstring(ls, 2)) { std::string err = map->items.add_item(luaL_checkstring(ls, 2)); @@ -466,7 +466,7 @@ static int dgn_item(lua_State *ls) luaL_error(ls, err.c_str()); return (0); } - + const int index = luaL_checkint(ls, 2); std::string err = map->items.set_item(index, luaL_checkstring(ls, 3)); if (!err.empty()) @@ -482,15 +482,15 @@ static int dgn_lua_marker(lua_State *ls) { luaL_error(ls, "Expected marker key and marker function/table."); } - + CLua &lvm(CLua::get_vm(ls)); std::string key = lua_tostring(ls, 2); lua_datum function(lvm, 3, false); - + const std::string err = map->map.add_lua_marker(key, function); if (!err.empty()) luaL_error(ls, err.c_str()); - + return (0); } @@ -504,7 +504,7 @@ static int dgn_marker(lua_State *ls) map->map.clear_markers(); return (0); } - + if (lua_isstring(ls, 2)) { std::string err = map->map.add_feature_marker(luaL_checkstring(ls, 2)); @@ -585,18 +585,18 @@ static int dgn_map_pathfind(lua_State *ls, int minargs, (ls, make_stringf("Not enough points to test connectedness " "(need at least %d)", minargs / 2).c_str()); - + map_def::map_feature_finder feat_finder(*map); map_def::map_bounds_check bounds_checker(*map); map_flood_finder finder(feat_finder, bounds_checker); - + for (int i = 4; i < nargs; i += 2) { const coord_def c(luaL_checkint(ls, i), luaL_checkint(ls, i + 1)); finder.add_point(c); } - + const coord_def pos(luaL_checkint(ls, 2), luaL_checkint(ls, 3)); PLUARET(boolean, (finder.*f)(pos)); } @@ -638,7 +638,7 @@ static int dgn_gly_points(lua_State *ls) { MAP(ls, 1, map); std::vector<coord_def> cs = map->find_glyph(*luaL_checkstring(ls, 2)); - + for (int i = 0, size = cs.size(); i < size; ++i) dlua_push_coord(ls, cs[i]); return (cs.size() * 2); @@ -665,16 +665,16 @@ static int dgn_load_des_file(lua_State *ls) static int dgn_lfloorcol(lua_State *ls) { MAP(ls, 1, map); - + if (!lua_isnone(ls, 2)) { const char *s = luaL_checkstring(ls, 2); int colour = str_to_colour(s); - + if (colour < 0 || colour == BLACK) { std::string error; - + if (colour == BLACK) { error = "Can't set floor to black."; @@ -685,9 +685,9 @@ static int dgn_lfloorcol(lua_State *ls) error += s; error += "'"; } - + luaL_argerror(ls, 2, error.c_str()); - + return (0); } map->floor_colour = (unsigned char) colour; @@ -698,16 +698,16 @@ static int dgn_lfloorcol(lua_State *ls) static int dgn_lrockcol(lua_State *ls) { MAP(ls, 1, map); - + if (!lua_isnone(ls, 2)) { const char *s = luaL_checkstring(ls, 2); int colour = str_to_colour(s); - + if (colour < 0 || colour == BLACK) { std::string error; - + if (colour == BLACK) { error = "Can't set rock to black."; @@ -718,12 +718,12 @@ static int dgn_lrockcol(lua_State *ls) error += s; error += "'"; } - + luaL_argerror(ls, 2, error.c_str()); - + return (0); } - + map->rock_colour = (unsigned char) colour; } PLUARET(string, colour_to_str(map->rock_colour).c_str()); @@ -747,7 +747,7 @@ static int _lua_colour(lua_State *ls, int ndx, else if (const char *s = luaL_checkstring(ls, ndx)) { const int colour = str_to_colour(s); - + if (colour < 0 || colour == forbidden_colour) { std::string error; @@ -766,9 +766,9 @@ static int dgn_change_floor_colour(lua_State *ls) { const int colour = _lua_colour(ls, 1, BLACK); const bool update_now = _lua_boolean(ls, 2, false); - + env.floor_colour = (unsigned char) colour; - + if (crawl_state.need_save && update_now) viewwindow(true, false); return (0); @@ -778,9 +778,9 @@ static int dgn_change_rock_colour(lua_State *ls) { const int colour = _lua_colour(ls, 1, BLACK); const bool update_now = _lua_boolean(ls, 2, false); - + env.rock_colour = (unsigned char) colour; - + if (crawl_state.need_save && update_now) viewwindow(true, false); return (0); @@ -806,7 +806,7 @@ static int dgn_register_listener(lua_State *ls) pos.x = luaL_checkint(ls, 3); pos.y = luaL_checkint(ls, 4); } - + dungeon_events.register_listener(mask, listener, pos); return (0); } @@ -838,14 +838,14 @@ static int dgn_num_matching_markers(lua_State *ls) const char* key = luaL_checkstring(ls, 1); const char* val_ptr = lua_tostring(ls, 2); const char* val; - + if (val_ptr == NULL) val = ""; else val = val_ptr; - + std::vector<map_marker*> markers = env.markers.get_all(key, val); - + PLUARET(number, markers.size()); } @@ -872,17 +872,17 @@ static int dgn_terrain_changed(lua_State *ls) static int lua_dgn_set_lt_callback(lua_State *ls) { const char *level_type = luaL_checkstring(ls, 1); - + if (level_type == NULL || strlen(level_type) == 0) return (0); - + const char *callback_name = luaL_checkstring(ls, 2); - + if (callback_name == NULL || strlen(callback_name) == 0) return (0); - + dgn_set_lt_callback(level_type, callback_name); - + return (0); } @@ -890,13 +890,13 @@ static int dgn_fixup_stairs(lua_State *ls) { const dungeon_feature_type up_feat = dungeon_feature_by_name(luaL_checkstring(ls, 1)); - + const dungeon_feature_type down_feat = dungeon_feature_by_name(luaL_checkstring(ls, 2)); - + if (up_feat == DNGN_UNSEEN && down_feat == DNGN_UNSEEN) return(0); - + for (int y = 0; y < GYM; ++y) { for (int x = 0; x < GXM; ++x) @@ -905,12 +905,12 @@ static int dgn_fixup_stairs(lua_State *ls) if (feat_is_stone_stair(feat) || feat_is_escape_hatch(feat)) { dungeon_feature_type new_feat = DNGN_UNSEEN; - + if (feat_stair_direction(feat) == CMD_GO_DOWNSTAIRS) new_feat = down_feat; else new_feat = up_feat; - + if (new_feat != DNGN_UNSEEN) { grd[x][y] = new_feat; @@ -920,27 +920,27 @@ static int dgn_fixup_stairs(lua_State *ls) } } } - + return (0); } static int dgn_floor_halo(lua_State *ls) { std::string error = ""; - + const char *s1 = luaL_checkstring(ls, 1); const dungeon_feature_type target = dungeon_feature_by_name(s1); - + if (target == DNGN_UNSEEN) { error += "No such dungeon feature as '"; error += s1; error += "'. "; } - + const char *s2 = luaL_checkstring(ls, 2); short colour = str_to_colour(s2); - + if (colour == -1) { error += "No such colour as '"; @@ -949,28 +949,28 @@ static int dgn_floor_halo(lua_State *ls) } else if (colour == BLACK) error += "Can't set floor colour to black."; - + if (!error.empty()) { luaL_argerror(ls, 2, error.c_str()); return(0); } - + for (int y = 0; y < GYM; ++y) for (int x = 0; x < GXM; ++x) { const dungeon_feature_type feat = grd[x][y]; if (feat == target) { - + for (int i = -1; i <= 1; i++) for (int j = -1; j <= 1; j++) { if (!map_bounds(x+i, y+j)) continue; - + const dungeon_feature_type feat2 = grd[x+i][y+j]; - + if (feat2 == DNGN_FLOOR || feat2 == DNGN_UNDISCOVERED_TRAP) { @@ -979,7 +979,7 @@ static int dgn_floor_halo(lua_State *ls) } } } - + #ifdef USE_TILE unsigned int tile = get_tile_idx(ls, 3); if (!tile) @@ -994,10 +994,10 @@ static int dgn_floor_halo(lua_State *ls) luaL_argerror(ls, 3, error.c_str()); return (0); } - + tile_floor_halo(target, tile); #endif - + return (0); } @@ -1008,12 +1008,12 @@ static int dgn_random_walk(lua_State *ls) const int x = luaL_checkint(ls, 1); const int y = luaL_checkint(ls, 2); const int dist = luaL_checkint(ls, 3); - + // Fourth param being true means that we can move past // statues. const dungeon_feature_type minmove = lua_isnil(ls, 4) ? DNGN_MINMOVE : DNGN_ORCISH_IDOL; - + if (!in_bounds(x, y)) { char buf[80]; @@ -1026,13 +1026,13 @@ static int dgn_random_walk(lua_State *ls) luaL_argerror(ls, 3, "Distance must be positive."); return (0); } - + float dist_left = dist; // Allow movement to all 8 adjacent squares if distance is 1 // (needed since diagonal moves are distance sqrt(2)) if (dist == 1) dist_left = (float)SQRT_2; - + int moves_left = dist; coord_def pos(x, y); while (dist_left >= 1.0 && moves_left-- > 0) @@ -1043,7 +1043,7 @@ static int dgn_random_walk(lua_State *ls) { const coord_def new_pos = pos + Compass[j]; const float move_dist = (j % 2 == 0) ? 1.0 : SQRT_2; - + if (in_bounds(new_pos) && grd(new_pos) >= minmove && move_dist <= dist_left) { @@ -1051,35 +1051,35 @@ static int dgn_random_walk(lua_State *ls) dir = j; } } - + if (okay_dirs == 0) break; - + if (one_chance_in(++okay_dirs)) continue; - + pos += Compass[dir]; dist_left -= (dir % 2 == 0) ? 1.0 : SQRT_2; } - + dlua_push_coord(ls, pos); - + return (2); } static cloud_type dgn_cloud_name_to_type(std::string name) { lowercase(name); - + if (name == "random") return (CLOUD_RANDOM); else if (name == "debugging") return (CLOUD_DEBUGGING); - + for (int i = CLOUD_NONE; i < CLOUD_RANDOM; i++) if (cloud_name(static_cast<cloud_type>(i)) == name) return static_cast<cloud_type>(i); - + return (CLOUD_NONE); } @@ -1087,9 +1087,9 @@ static kill_category dgn_kill_name_to_category(std::string name) { if (name.empty()) return KC_OTHER; - + lowercase(name); - + if (name == "you") return KC_YOU; else if (name == "friendly") @@ -1109,7 +1109,7 @@ static int make_a_lua_cloud(coord_def where, int garbage, int spread_rate, killer_type killer) { UNUSED( garbage ); - + const int pow = random_range(lua_cloud_pow_min, lua_cloud_pow_max, lua_cloud_pow_rolls); @@ -1125,14 +1125,14 @@ static int dgn_apply_area_cloud(lua_State *ls) lua_cloud_pow_max = luaL_checkint(ls, 4); lua_cloud_pow_rolls = luaL_checkint(ls, 5); const int size = luaL_checkint(ls, 6); - + const cloud_type ctype = dgn_cloud_name_to_type(luaL_checkstring(ls, 7)); const char* kname = lua_isstring(ls, 8) ? luaL_checkstring(ls, 8) : ""; const kill_category kc = dgn_kill_name_to_category(kname); - + const int spread_rate = lua_isnumber(ls, 9) ? luaL_checkint(ls, 9) : -1; - + if (!in_bounds(x, y)) { char buf[80]; @@ -1140,37 +1140,37 @@ static int dgn_apply_area_cloud(lua_State *ls) luaL_argerror(ls, 1, buf); return (0); } - + if (lua_cloud_pow_min < 0) { luaL_argerror(ls, 4, "pow_min must be non-negative"); return (0); } - + if (lua_cloud_pow_max < lua_cloud_pow_min) { luaL_argerror(ls, 5, "pow_max must not be less than pow_min"); return (0); } - + if (lua_cloud_pow_max == 0) { luaL_argerror(ls, 5, "pow_max must be positive"); return (0); } - + if (lua_cloud_pow_rolls <= 0) { luaL_argerror(ls, 6, "pow_rolls must be positive"); return (0); } - + if (size < 1) { luaL_argerror(ls, 4, "size must be positive."); return (0); } - + if (ctype == CLOUD_NONE) { std::string error = "Invalid cloud type '"; @@ -1179,7 +1179,7 @@ static int dgn_apply_area_cloud(lua_State *ls) luaL_argerror(ls, 7, error.c_str()); return (0); } - + if (kc == KC_NCATEGORIES) { std::string error = "Invalid kill category '"; @@ -1188,18 +1188,18 @@ static int dgn_apply_area_cloud(lua_State *ls) luaL_argerror(ls, 8, error.c_str()); return (0); } - + if (spread_rate < -1 || spread_rate > 100) { luaL_argerror(ls, 9, "spread_rate must be between -1 and 100," "inclusive"); return (0); } - + apply_area_cloud(make_a_lua_cloud, coord_def(x, y), 0, size, ctype, kc, cloud_struct::whose_to_killer(kc), spread_rate); - + return (0); } @@ -1223,7 +1223,7 @@ static int dgn_register_lua_marker(lua_State *ls) COORDS(c, 1, 2); if (!lua_istable(ls, 3) && !lua_isfunction(ls, 3)) return luaL_argerror(ls, 3, "Expected marker table or function"); - + lua_datum table(CLua::get_vm(ls), 3, false); map_marker *marker = new map_lua_marker(table); marker->pos = c; @@ -1241,28 +1241,28 @@ static bool _lua_map_place_valid(const map_def &map, mprf(MSGCH_DIAGNOSTICS, "lua_map_place_invalid: (%d,%d) (%d,%d)", c.x, c.y, size.x, size.y); #endif - + lua_stack_cleaner clean(_dgn_map_safe_bounds_fn->lua); - + // Push the Lua function onto the stack. _dgn_map_safe_bounds_fn->push(); - + lua_State *ls = _dgn_map_safe_bounds_fn->lua; - + // Push map, pos.x, pos.y, size.x, size.y clua_push_map(ls, const_cast<map_def*>(&map)); clua_push_coord(ls, c); clua_push_coord(ls, size); - + const int err = lua_pcall(ls, 5, 1, 0); - + // Lua error invalidates place. if (err) { mprf(MSGCH_ERROR, "Lua error: %s", lua_tostring(ls, -1)); return (true); } - + return (lua_toboolean(ls, -1)); } @@ -1271,30 +1271,30 @@ LUAFN(dgn_with_map_bounds_fn) CLua &vm(CLua::get_vm(ls)); if (lua_gettop(ls) != 2 || !lua_isfunction(ls, 1) || !lua_isfunction(ls, 2)) luaL_error(ls, "Expected map-bounds check fn and action fn."); - + _dgn_map_safe_bounds_fn.reset(new lua_datum(vm, 1, false)); - + int err = 0; { unwind_var<map_place_check_t> mpc(map_place_valid, _lua_map_place_valid); - + // All set, call our friend, the second function. ASSERT(lua_isfunction(ls, -1)); - + // Copy the function since pcall will pop it off. lua_pushvalue(ls, -1); - + // Use pcall to catch the error here, else unwind_var won't // happen when lua_call does its longjmp. err = lua_pcall(ls, 0, 1, 0); - + _dgn_map_safe_bounds_fn.reset(NULL); } - + if (err) lua_error(ls); - + return (1); } @@ -1307,9 +1307,9 @@ LUAFN(dgn_with_map_anchors) int err = 0; { unwind_var<point_vector> uanchor(map_anchor_points); - + map_anchor_points.clear(); - + int i; for (i = 1; i < top; i += 2) { @@ -1318,9 +1318,9 @@ LUAFN(dgn_with_map_anchors) coord_def( lua_tointeger(ls, i), lua_tointeger(ls, i + 1) ) ); } - + ASSERT(lua_isfunction(ls, -1)); - + lua_pushvalue(ls, -1); err = lua_pcall(ls, 0, 1, 0); } @@ -1360,7 +1360,7 @@ LUAFN(dgn_map_by_place) const level_id lid = dlua_level_id(ls, 1); const bool mini = _lua_boolean(ls, 2, false); return _lua_push_map(ls, random_map_for_place(lid, mini)); -} +} LUAFN(_dgn_place_map) { @@ -1414,11 +1414,11 @@ LUAFN(dgn_get_special_room_info) { return (0); } - + lua_pushnumber(ls, lua_special_room_level); dlua_push_coord(ls, lua_special_room_spec.tl); dlua_push_coord(ls, lua_special_room_spec.br); - + return (5); } @@ -1429,16 +1429,16 @@ LUAFN(_dgn_resolve_map) lua_pushnil(ls); return (1); } - + MAP(ls, 1, map); const bool check_collisions = _lua_boolean(ls, 2, true); - + // Save the vault_placement into Temp_Vaults because the map_def // will need to be alive through to the end of dungeon gen. Temp_Vaults.push_back(vault_placement()); - + vault_placement &place(Temp_Vaults[Temp_Vaults.size() - 1]); - + if (vault_main(place, map, check_collisions) != MAP_NONE) { clua_push_map(ls, &place.map); @@ -1456,36 +1456,36 @@ LUAFN(_dgn_reuse_map) { if (!lua_isuserdata(ls, 1)) luaL_argerror(ls, 1, "Expected vault_placement"); - + vault_placement &vp( *static_cast<vault_placement*>(lua_touserdata(ls, 1))); - + COORDS(place, 2, 3); - + const bool flip_horiz = _lua_boolean(ls, 4, false); const bool flip_vert = _lua_boolean(ls, 5, false); - + // 1 for clockwise, -1 for anticlockwise, 0 for no rotation. const int rotate_dir = lua_isnone(ls, 6) ? 0 : luaL_checkint(ls, 6); - + const bool register_place = _lua_boolean(ls, 7, true); const bool register_vault = register_place && _lua_boolean(ls, 8, false); - + if (flip_horiz) vp.map.hmirror(); if (flip_vert) vp.map.vmirror(); if (rotate_dir) vp.map.rotate(rotate_dir == 1); - + vp.size = vp.map.map.size(); - + // draw_at changes vault_placement. vp.draw_at(place); - + if (register_place) dgn_register_place(vp, register_vault); - + return (0); } diff --git a/crawl-ref/source/l_dgnbld.cc b/crawl-ref/source/l_dgnbld.cc index 2f3fd0816e..9071d95a95 100644 --- a/crawl-ref/source/l_dgnbld.cc +++ b/crawl-ref/source/l_dgnbld.cc @@ -16,17 +16,17 @@ static int dgn_grd_table(lua_State *ls) { MAP(ls, 1, map); - + map_def **mapref = clua_new_userdata<map_def *>(ls, MAPGRD_METATABLE); *mapref = map; - + return (1); } static int dgn_width(lua_State *ls) { MAP(ls, 1, map); - + lua_pushnumber(ls, map->map.width()); return (1); } @@ -34,7 +34,7 @@ static int dgn_width(lua_State *ls) static int dgn_height(lua_State *ls) { MAP(ls, 1, map); - + lua_pushnumber(ls, map->map.height()); return (1); } @@ -45,7 +45,7 @@ static void _clamp_to_bounds(int &x, int &y, bool edge_ok = false) x = std::min(std::max(x, X_BOUND_1 + edge_offset), X_BOUND_2 - edge_offset); y = std::min(std::max(y, Y_BOUND_1 + edge_offset), Y_BOUND_2 - edge_offset); } - + static int dgn_fill_area(lua_State *ls) { int x1 = luaL_checkint(ls, 1); @@ -53,18 +53,18 @@ static int dgn_fill_area(lua_State *ls) int x2 = luaL_checkint(ls, 3); int y2 = luaL_checkint(ls, 4); dungeon_feature_type feat = check_lua_feature(ls, 5); - + _clamp_to_bounds(x1, y1); _clamp_to_bounds(x2, y2); if (x2 < x1) std::swap(x1, x2); if (y2 < y1) std::swap(y1, y2); - + for (int y = y1; y <= y2; y++) for (int x = x1; x <= x2; x++) grd[x][y] = feat; - + return 0; } @@ -76,7 +76,7 @@ static int dgn_replace_area(lua_State *ls) int y2 = luaL_checkint(ls, 4); dungeon_feature_type search = check_lua_feature(ls, 5); dungeon_feature_type replace = check_lua_feature(ls, 6); - + // gracefully handle out of bound areas by truncating them. _clamp_to_bounds(x1, y1); _clamp_to_bounds(x2, y2); @@ -84,12 +84,12 @@ static int dgn_replace_area(lua_State *ls) std::swap(x1, x2); if (y2 < y1) std::swap(y1, y2); - + for (int y = y1; y <= y2; y++) for (int x = x1; x <= x2; x++) if (grd[x][y] == search) grd[x][y] = replace; - + return 0; } @@ -101,15 +101,15 @@ static int dgn_octa_room(lua_State *ls) int y2 = luaL_checkint(ls, 4); int oblique = luaL_checkint(ls, 5); dungeon_feature_type fill = check_lua_feature(ls, 6); - + spec_room sr; sr.tl.x = x1; sr.br.x = x2; sr.tl.y = y1; sr.br.y = y2; - + octa_room(sr, oblique, fill); - + return 0; } @@ -122,7 +122,7 @@ static int dgn_make_pillars(lua_State *ls) int big_radius = luaL_checkint(ls, 5); int pillar_radius = luaL_checkint(ls, 6); dungeon_feature_type fill = check_lua_feature(ls, 8); - + // [enne] The underscore is for DJGPP's brain damage. const float _PI = 3.14159265f; for (int n = 0; n < num; n++) @@ -130,16 +130,16 @@ static int dgn_make_pillars(lua_State *ls) float angle = n * 2 * _PI / (float)num; int x = (int)std::floor(std::cos(angle) * big_radius * scale_x + 0.5f); int y = (int)std::floor(std::sin(angle) * big_radius + 0.5f); - + lua_pushvalue(ls, 7); lua_pushnumber(ls, center_x + x); lua_pushnumber(ls, center_y + y); lua_pushnumber(ls, pillar_radius); lua_pushnumber(ls, fill); - + lua_call(ls, 4, 0); } - + return 0; } @@ -149,11 +149,11 @@ static int dgn_make_square(lua_State *ls) int center_y = luaL_checkint(ls, 2); int radius = std::abs(luaL_checkint(ls, 3)); dungeon_feature_type fill = check_lua_feature(ls, 4); - + for (int x = -radius; x <= radius; x++) for (int y = -radius; y <= radius; y++) grd[center_x + x][center_y + y] = fill; - + return 0; } @@ -163,12 +163,12 @@ static int dgn_make_rounded_square(lua_State *ls) int center_y = luaL_checkint(ls, 2); int radius = std::abs(luaL_checkint(ls, 3)); dungeon_feature_type fill = check_lua_feature(ls, 4); - + for (int x = -radius; x <= radius; x++) for (int y = -radius; y <= radius; y++) if (std::abs(x) != radius || std::abs(y) != radius) grd[center_x + x][center_y + y] = fill; - + return 0; } @@ -178,12 +178,12 @@ static int dgn_make_circle(lua_State *ls) int center_y = luaL_checkint(ls, 2); int radius = std::abs(luaL_checkint(ls, 3)); dungeon_feature_type fill = check_lua_feature(ls, 4); - + for (int x = -radius; x <= radius; x++) for (int y = -radius; y <= radius; y++) if (x * x + y * y < radius * radius) grd[center_x + x][center_y + y] = fill; - + return 0; } @@ -191,7 +191,7 @@ static int dgn_in_bounds(lua_State *ls) { int x = luaL_checkint(ls, 1); int y = luaL_checkint(ls, 2); - + lua_pushboolean(ls, in_bounds(x, y)); return 1; } @@ -204,7 +204,7 @@ static int dgn_replace_first(lua_State *ls) int dy = luaL_checkint(ls, 4); dungeon_feature_type search = check_lua_feature(ls, 5); dungeon_feature_type replace = check_lua_feature(ls, 6); - + _clamp_to_bounds(x, y); bool found = false; while (in_bounds(x, y)) @@ -215,11 +215,11 @@ static int dgn_replace_first(lua_State *ls) found = true; break; } - + x += dx; y += dy; } - + lua_pushboolean(ls, found); return 1; } @@ -228,7 +228,7 @@ static int dgn_replace_random(lua_State *ls) { dungeon_feature_type search = check_lua_feature(ls, 1); dungeon_feature_type replace = check_lua_feature(ls, 2); - + int x, y; do { @@ -236,9 +236,9 @@ static int dgn_replace_random(lua_State *ls) y = random2(GYM); } while (grd[x][y] != search); - + grd[x][y] = replace; - + return 0; } @@ -247,7 +247,7 @@ static int dgn_spotty_level(lua_State *ls) bool seeded = lua_toboolean(ls, 1); int iterations = luaL_checkint(ls, 2); bool boxy = lua_toboolean(ls, 3); - + spotty_level(seeded, iterations, boxy); return 0; } @@ -257,17 +257,17 @@ static int dgn_smear_feature(lua_State *ls) int iterations = luaL_checkint(ls, 1); bool boxy = lua_toboolean(ls, 2); dungeon_feature_type feat = check_lua_feature(ls, 3); - + int x1 = luaL_checkint(ls, 4); int y1 = luaL_checkint(ls, 5); int x2 = luaL_checkint(ls, 6); int y2 = luaL_checkint(ls, 7); - + _clamp_to_bounds(x1, y1, true); _clamp_to_bounds(x2, y2, true); - + smear_feature(iterations, boxy, feat, x1, y1, x2, y2); - + return 0; } @@ -278,7 +278,7 @@ static int dgn_count_feature_in_box(lua_State *ls) int x2 = luaL_checkint(ls, 3); int y2 = luaL_checkint(ls, 4); dungeon_feature_type feat = check_lua_feature(ls, 5); - + lua_pushnumber(ls, count_feature_in_box(x1, y1, x2, y2, feat)); return 1; } @@ -290,7 +290,7 @@ static int dgn_count_antifeature_in_box(lua_State *ls) int x2 = luaL_checkint(ls, 3); int y2 = luaL_checkint(ls, 4); dungeon_feature_type feat = check_lua_feature(ls, 5); - + lua_pushnumber(ls, count_antifeature_in_box(x1, y1, x2, y2, feat)); return 1; } @@ -300,7 +300,7 @@ static int dgn_count_neighbours(lua_State *ls) int x = luaL_checkint(ls, 1); int y = luaL_checkint(ls, 2); dungeon_feature_type feat = check_lua_feature(ls, 3); - + lua_pushnumber(ls, count_neighbours(x, y, feat)); return 1; } @@ -314,13 +314,13 @@ static int dgn_join_the_dots(lua_State *ls) // TODO enne - push map masks to lua? unsigned map_mask = MMT_VAULT; bool early_exit = lua_toboolean(ls, 5); - + coord_def from(from_x, from_y); coord_def to(to_x, to_y); - + bool ret = join_the_dots(from, to, map_mask, early_exit); lua_pushboolean(ls, ret); - + return 1; } @@ -330,11 +330,11 @@ static int dgn_fill_disconnected_zones(lua_State *ls) int from_y = luaL_checkint(ls, 2); int to_x = luaL_checkint(ls, 3); int to_y = luaL_checkint(ls, 4); - + dungeon_feature_type feat = check_lua_feature(ls, 5); - + process_disconnected_zones(from_x, from_y, to_x, to_y, true, feat); - + return 0; } diff --git a/crawl-ref/source/l_dgngrd.cc b/crawl-ref/source/l_dgngrd.cc index bedac0fde3..5a9454bcf9 100644 --- a/crawl-ref/source/l_dgngrd.cc +++ b/crawl-ref/source/l_dgngrd.cc @@ -64,36 +64,36 @@ dungeon_feature_type dungeon_feature_by_name(const std::string &name) COMPILE_CHECK(ARRAYSZ(dngn_feature_names) == NUM_REAL_FEATURES, c1); if (name.empty()) return (DNGN_UNSEEN); - + for (unsigned i = 0; i < ARRAYSZ(dngn_feature_names); ++i) if (dngn_feature_names[i] == name) return static_cast<dungeon_feature_type>(i); - + return (DNGN_UNSEEN); } std::vector<std::string> dungeon_feature_matches(const std::string &name) { std::vector<std::string> matches; - + COMPILE_CHECK(ARRAYSZ(dngn_feature_names) == NUM_REAL_FEATURES, c1); if (name.empty()) return (matches); - + for (unsigned i = 0; i < ARRAYSZ(dngn_feature_names); ++i) if (strstr(dngn_feature_names[i], name.c_str())) matches.push_back(dngn_feature_names[i]); - + return (matches); } const char *dungeon_feature_name(dungeon_feature_type rfeat) { const unsigned feat = rfeat; - + if (feat >= ARRAYSZ(dngn_feature_names)) return (NULL); - + return dngn_feature_names[feat]; } @@ -119,7 +119,7 @@ static dungeon_feature_type _get_lua_feature(lua_State *ls, int idx) feat = dungeon_feature_by_name(luaL_checkstring(ls, idx)); else luaL_argerror(ls, idx, "Feature must be a string or a feature index."); - + return feat; } @@ -168,15 +168,15 @@ static int dgn_set_feature_desc_short(lua_State *ls) { const std::string base_name = luaL_checkstring(ls, 1); const std::string desc = luaL_checkstring(ls, 2); - + if (base_name.empty()) { luaL_argerror(ls, 1, "Base name can't be empty"); return (0); } - + set_feature_desc_short(base_name, desc); - + return (0); } @@ -184,15 +184,15 @@ static int dgn_set_feature_desc_long(lua_State *ls) { const std::string raw_name = luaL_checkstring(ls, 1); const std::string desc = luaL_checkstring(ls, 2); - + if (raw_name.empty()) { luaL_argerror(ls, 1, "Raw name can't be empty"); return (0); } - + set_feature_desc_long(raw_name, desc); - + return (0); } @@ -206,7 +206,7 @@ static int dgn_max_bounds(lua_State *ls) static int dgn_grid(lua_State *ls) { GETCOORD(c, 1, 2, map_bounds); - + if (!lua_isnone(ls, 3)) { const dungeon_feature_type feat = _get_lua_feature(ls, 3); diff --git a/crawl-ref/source/l_dgnlvl.cc b/crawl-ref/source/l_dgnlvl.cc index a5237096f1..9109b9ae2c 100644 --- a/crawl-ref/source/l_dgnlvl.cc +++ b/crawl-ref/source/l_dgnlvl.cc @@ -60,7 +60,7 @@ level_id dlua_level_id(lua_State *ls, int ndx) const level_id *lid = static_cast<level_id*>(lua_touserdata(ls, ndx)); return (*lid); } - + luaL_argerror(ls, ndx, "Expected level_id"); // Never gets here. return level_id(); @@ -90,15 +90,15 @@ LUAFN(dgn_set_level_type_name) luaL_error(ls, "Can only set level type name on portal vaults"); return(0); } - + if (!lua_isstring(ls, 1)) { luaL_argerror(ls, 1, "Expected string for level type name"); return(0); } - + you.level_type_name = luaL_checkstring(ls, 1); - + return(0); } @@ -110,16 +110,16 @@ LUAFN(dgn_set_level_type_name_abbrev) "portal vaults"); return(0); } - + if (!lua_isstring(ls, 1)) { luaL_argerror(ls, 1, "Expected string for level type name " "abbreviation"); return(0); } - + you.level_type_name_abbrev = luaL_checkstring(ls, 1); - + return(0); } @@ -130,15 +130,15 @@ LUAFN(dgn_set_level_type_origin) luaL_error(ls, "Can only set level type origin on portal vaults"); return(0); } - + if (!lua_isstring(ls, 1)) { luaL_argerror(ls, 1, "Expected string for level type origin"); return(0); } - + you.level_type_origin = luaL_checkstring(ls, 1); - + return(0); } diff --git a/crawl-ref/source/l_dgntil.cc b/crawl-ref/source/l_dgntil.cc index 2a47a333bc..94b6b685e3 100644 --- a/crawl-ref/source/l_dgntil.cc +++ b/crawl-ref/source/l_dgntil.cc @@ -21,7 +21,7 @@ unsigned int get_tile_idx(lua_State *ls, int arg) } const char *tile_name = luaL_checkstring(ls, arg); - + unsigned int idx; if (!tile_dngn_index(tile_name, idx)) { @@ -40,10 +40,10 @@ LUAFN(dgn_lev_floortile) { #ifdef USE_TILE LEVEL(lev, br, 1); - + tile_flavour flv; tile_default_flv(lev, br, flv); - + const char *tile_name = tile_dngn_name(flv.floor); PLUARET(string, tile_name); #else @@ -55,10 +55,10 @@ LUAFN(dgn_lev_rocktile) { #ifdef USE_TILE LEVEL(lev, br, 1); - + tile_flavour flv; tile_default_flv(lev, br, flv); - + const char *tile_name = tile_dngn_name(flv.wall); PLUARET(string, tile_name); #else @@ -69,11 +69,11 @@ LUAFN(dgn_lev_rocktile) LUAFN(dgn_lrocktile) { MAP(ls, 1, map); - + #ifdef USE_TILE unsigned short tile = get_tile_idx(ls, 2); map->rock_tile = tile; - + const char *tile_name = tile_dngn_name(tile); PLUARET(string, tile_name); #else @@ -85,11 +85,11 @@ LUAFN(dgn_lrocktile) LUAFN(dgn_lfloortile) { MAP(ls, 1, map); - + #ifdef USE_TILE unsigned short tile = get_tile_idx(ls, 2); map->floor_tile = tile; - + const char *tile_name = tile_dngn_name(tile); PLUARET(string, tile_name); #else @@ -104,7 +104,7 @@ LUAFN(dgn_change_rock_tile) unsigned short tile = get_tile_idx(ls, 1); if (tile) env.tile_default.wall = tile; - + const char *tile_name = tile_dngn_name(tile); PLUARET(string, tile_name); #else @@ -118,7 +118,7 @@ LUAFN(dgn_change_floor_tile) unsigned short tile = get_tile_idx(ls, 1); if (tile) env.tile_default.floor = tile; - + const char *tile_name = tile_dngn_name(tile); PLUARET(string, tile_name); #else diff --git a/crawl-ref/source/l_file.cc b/crawl-ref/source/l_file.cc index c44e90e44a..e619327cbe 100644 --- a/crawl-ref/source/l_file.cc +++ b/crawl-ref/source/l_file.cc @@ -95,9 +95,9 @@ static int file_marshall_meta(lua_State *ls) { if (lua_gettop(ls) != 2) luaL_error(ls, "Need two arguments: tag header and value"); - + writer &th(*static_cast<writer*>( lua_touserdata(ls, 1) )); - + lua_persist_type ptype = LPT_NONE; if (lua_isnumber(ls, 2)) ptype = LPT_NUMBER; diff --git a/crawl-ref/source/l_item.cc b/crawl-ref/source/l_item.cc index 913f719782..3152b7d9ef 100644 --- a/crawl-ref/source/l_item.cc +++ b/crawl-ref/source/l_item.cc @@ -48,7 +48,7 @@ void lua_push_floor_items(lua_State *ls) { lua_push_items(ls, igrd(you.pos())); } - + void lua_push_inv_items(lua_State *ls = NULL) { if (!ls) diff --git a/crawl-ref/source/l_libs.h b/crawl-ref/source/l_libs.h index ccf02d5369..b274ee269d 100644 --- a/crawl-ref/source/l_libs.h +++ b/crawl-ref/source/l_libs.h @@ -52,7 +52,7 @@ void dluaopen_crawl(lua_State *ls); void dluaopen_file(lua_State *ls); void dluaopen_mapgrd(lua_State *ls); void dluaopen_you(lua_State *ls); - + /* * Macros for processing object arguments. */ @@ -73,7 +73,7 @@ void dluaopen_you(lua_State *ls); #define FEAT(f, pos) \ dungeon_feature_type f = check_lua_feature(ls, pos) - + #define LUA_ITEM(name, n) \ item_def *name = clua_check_item(ls, n); diff --git a/crawl-ref/source/l_mapgrd.cc b/crawl-ref/source/l_mapgrd.cc index 0c63238c79..9431fda173 100644 --- a/crawl-ref/source/l_mapgrd.cc +++ b/crawl-ref/source/l_mapgrd.cc @@ -59,8 +59,8 @@ static int grd_col_get(lua_State *ls) char buf[2]; buf[0] = *gly; buf[1] = '\0'; - - lua_pushstring(ls, buf); + + lua_pushstring(ls, buf); return (1); } @@ -95,7 +95,7 @@ void dluaopen_mapgrd(lua_State *ls) lua_pop(ls, 1); - // grd col table + // grd col table luaL_newmetatable(ls, MAPGRD_COL_METATABLE); lua_pushstring(ls, "__index"); lua_pushcfunction(ls, grd_col_get); diff --git a/crawl-ref/source/mapdef.cc b/crawl-ref/source/mapdef.cc index 237e55808f..96de66400a 100644 --- a/crawl-ref/source/mapdef.cc +++ b/crawl-ref/source/mapdef.cc @@ -655,7 +655,7 @@ std::string map_lines::add_subst(const std::string &sub) if (!err.empty()) return (err); - subst_spec spec(key[0], sep == ':', repl); + subst_spec spec(key[0], sep == ':', repl); subst(spec); return (""); |