diff options
-rw-r--r-- | crawl-ref/source/traps.cc | 4 | ||||
-rw-r--r-- | crawl-ref/source/view.cc | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/traps.cc b/crawl-ref/source/traps.cc index e9d1bc7ec9..cf559ee079 100644 --- a/crawl-ref/source/traps.cc +++ b/crawl-ref/source/traps.cc @@ -911,8 +911,8 @@ static int damage_or_escape_net(int hold) if (x_chance_in_y(player_evasion(), 20)) escape++; - // Monsters around you add urgency. - if (!i_feel_safe()) + // Dangerous monsters around you add urgency. + if (there_are_monsters_nearby(true)) { damage++; escape++; diff --git a/crawl-ref/source/view.cc b/crawl-ref/source/view.cc index cc58ba7711..d79ba45247 100644 --- a/crawl-ref/source/view.cc +++ b/crawl-ref/source/view.cc @@ -3968,7 +3968,7 @@ bool mon_enemies_around(const monsters *monster) { // Additionally, if an ally is nearby and *you* have a foe, // consider it as the ally's enemy too. - return (mons_near(monster) && !i_feel_safe()); + return (mons_near(monster) && there_are_monsters_nearby(true)); } else { |