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-rw-r--r--crawl-ref/INSTALL16
1 files changed, 15 insertions, 1 deletions
diff --git a/crawl-ref/INSTALL b/crawl-ref/INSTALL
index ca854c94a4..bf0598d60e 100644
--- a/crawl-ref/INSTALL
+++ b/crawl-ref/INSTALL
@@ -77,13 +77,27 @@ Building on Mac OS X
You can follow the Linux instructions to build Crawl (but note you still need to
install Xcode to get gcc and make), or alternatively you can use Xcode.
+* Crawl has been tested with Xcode 2.4 under OS X 10.4.7 on both PPC and Intel
+ machines, but is likely to be buildable with earlier versions.
+
* Make sure Xcode is installed. Xcode should be available on the OS X install
DVD if you haven't already installed it.
-* Open the Xcode project under the "source" directory.
+* Open the Xcode project (Crawl.xcodeproj) under the "source" directory.
* Hit Build in Xcode.
+* The default build configuration, Release, will build a ppc/i386 Universal
+ binary suitable for play on all OS X 10.3.9 or newer systems. The other build
+ configurations are intended for development and may not result in a binary
+ that can be distributed to others.
+
+* You can also use makefile.osx, which will run xcodebuild from the command line.
+
+* If you have Lua installed, you can add your lua headers and liblua library to
+ the 'Crawl' target in the Xcode project, uncomment the '#define CLUA_BINDINGS'
+ line in AppHdr.h, and rebuild to compile with Lua support.
+
Building on Windows
-------------------