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Diffstat (limited to 'crawl-ref/docs/level-design.txt')
-rw-r--r-- | crawl-ref/docs/level-design.txt | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/crawl-ref/docs/level-design.txt b/crawl-ref/docs/level-design.txt index 1c894dfc6e..4914025362 100644 --- a/crawl-ref/docs/level-design.txt +++ b/crawl-ref/docs/level-design.txt @@ -10,6 +10,7 @@ Contents: A. Introduction G. Hints for level makers H. Lua reference I. Feature names + J. Map statistics A. Introduction ----------------- @@ -1172,3 +1173,25 @@ altar_elyvilon, altar_lugonu, altar_beogh, blue_fountain, dry_fountain_i, sparkling_fountain, dry_fountain_ii, dry_fountain_iii, dry_fountain_iv, dry_fountain_v, dry_fountain_vi, dry_fountain_vii, dry_fountain_viii, permadry_fountain + + +J. Map Statistics +------------------- + +Full-debug Crawl builds (this does not include normal Crawl builds +that have wizard-mode) can produce map generation statistics. To +generate statistics, run crawl from the command-line as: + +crawl -mapstat + +This will generate 100 Crawl dungeons and report on the maps used in a +file named "mapgen.log" in the working directory. + +You can change the number of dungeons to generate: + +crawl -mapstat 10 + +Will generate 10 dungeons. If you merely want statistics on the +probabilities of the levels, use: + +crawl -mapstat 1 |