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-rw-r--r--crawl-ref/docs/crawl_manual.txt13
1 files changed, 7 insertions, 6 deletions
diff --git a/crawl-ref/docs/crawl_manual.txt b/crawl-ref/docs/crawl_manual.txt
index f4f1216157..88e9bb806a 100644
--- a/crawl-ref/docs/crawl_manual.txt
+++ b/crawl-ref/docs/crawl_manual.txt
@@ -1016,12 +1016,13 @@ screen. Else, you use the following commands:
nearer to further away. Similarly, '-' cycles backwards.
- Any direction key moves the cursor by one square. Occasionally, it
can be useful to target non-inhabited squares.
- - When you are content with your choice of target, press one of '.'
- (period), Del, Enter, or Space to fire at the target. If you press
- '!', you also fire, but the spell/missile will stop at the target's
- square if it misses. This can be useful to keep friendlies out of the
- fire, and is also the only way to attack submerged creatures. You can
- press Escape if you changed your mind - no turns are deducted.
+ - When you are content with your choice of target, press one of '!'
+ Del, Enter, or Space to fire at the target. If you press '.'
+ (period), you also fire, but the spell/missile will stop at the
+ target's square if it misses. This can be useful to keep friendlies
+ out of the fire, and is also the only way to attack submerged
+ creatures. You can press Escape if you changed your mind - no turns
+ are deducted.
There are some shortcuts while targeting:
- Typing Shift-direction on your keypad fires straight away in that