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-rw-r--r--crawl-ref/init.txt13
1 files changed, 6 insertions, 7 deletions
diff --git a/crawl-ref/init.txt b/crawl-ref/init.txt
index 1e31156b5c..1d54405d03 100644
--- a/crawl-ref/init.txt
+++ b/crawl-ref/init.txt
@@ -8,7 +8,7 @@
# targeting interface.
# (New players should just ignore these lines.)
#
-# : crawl.read_options('docs/034_monster_glyphs.txt')
+# include docs/034_monster_glyphs.txt
# additional_macro_file = docs/034_command_keys.txt
# classic_item_colours = true
# classic_hud = true
@@ -180,9 +180,11 @@ runrest_ignore_monster = butterfly:1
trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95
-# You can use the travel_stop_message for making autotravel better behaved.
-# The following file contains a list of such options, with explanations.
-: crawl.read_options('docs/travel_stoppers.txt')
+# You can use travel_stop_message to make autotravel stop for situations that
+# warrant your attention. This file (travel_stoppers.txt) contains a list of
+# travel_stop_message settings, with brief descriptions of what they do.
+
+include docs/travel_stoppers.txt
##### 4-h Stashes ###############################
#
@@ -351,9 +353,6 @@ tile_show_items = !?/%=([)X}+\_.
# colour.lightgray = black
# colour.lightcyan = cyan
# colour.yellow = brown
-#
-# Set the monster glyphs back to the way they were in 0.3.4
-# : crawl.read_options('docs/monster_glyphs.txt')
# See options_guide.txt for the options
# cset_ascii, cset_ibm, cset_dec, cset_unicode, cset_any,