diff options
Diffstat (limited to 'crawl-ref/source/AppHdr.h')
-rw-r--r-- | crawl-ref/source/AppHdr.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/crawl-ref/source/AppHdr.h b/crawl-ref/source/AppHdr.h index 24fe957646..e7d4529dbb 100644 --- a/crawl-ref/source/AppHdr.h +++ b/crawl-ref/source/AppHdr.h @@ -212,15 +212,19 @@ // Basic messaging for dgamelaunch, based on SIMPLE_MAIL for // NetHack and Slash'EM. I'm calling this "messaging" because that's // closer to reality. - #define SIMPLE_MESSAGING + #define DGL_SIMPLE_MESSAGING // How often we check for messages. This is not once per turn, but once // per player-input. Message checks are not performed if the keyboard // buffer is full, so messages should not interrupt macros. - #define MESSAGE_CHECK_INTERVAL 1 + #define DGL_MESSAGE_CHECK_INTERVAL 1 // Record game milestones in an xlogfile. - #define MILESTONES + #define DGL_MILESTONES + + // Record where players are currently. + #define DGL_WHEREIS + #endif // ========================================================================= @@ -379,8 +383,8 @@ #endif -#if defined(SIMPLE_MESSAGING) && !defined(USE_FILE_LOCKING) -# error Must define USE_FILE_LOCKING for SIMPLE_MESSAGING +#if defined(DGL_SIMPLE_MESSAGING) && !defined(USE_FILE_LOCKING) +# error Must define USE_FILE_LOCKING for DGL_SIMPLE_MESSAGING #endif // Uncomment these if you can't find these functions on your system |