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-rw-r--r--crawl-ref/source/AppHdr.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/crawl-ref/source/AppHdr.h b/crawl-ref/source/AppHdr.h
index 5c5253ce9c..2f0d01ab0a 100644
--- a/crawl-ref/source/AppHdr.h
+++ b/crawl-ref/source/AppHdr.h
@@ -364,11 +364,6 @@
// Use new system for weighting str and dex based on weapon type, -- bwr
#define USE_NEW_COMBAT_STATS
-// Use this is you want the occasional spellcaster or ranger type wanderer
-// to show up... comment it if you find these types silly or too powerful,
-// or just want fighter type wanderers.
-// #define USE_SPELLCASTER_AND_RANGER_WANDERER_TEMPLATES
-
// mv: (new 9 Aug 01) turns off missile trails, might be slow on some computers
// #define MISSILE_TRAILS_OFF
@@ -456,6 +451,6 @@
template < class T >
inline void UNUSED(const volatile T &)
{
-} // Note that this generates no code with CodeWarrior or MSVC (if inlining is on).
+}
#endif