diff options
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
-rw-r--r-- | crawl-ref/source/abl-show.cc | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc index 207523fd19..30d4e972b5 100644 --- a/crawl-ref/source/abl-show.cc +++ b/crawl-ref/source/abl-show.cc @@ -2227,18 +2227,18 @@ std::vector<talent> your_talents(bool check_confused) _add_talent(talents, ABIL_DELAYED_FIREBALL, check_confused); // Evocations from items. - if (scan_randarts(RAP_BLINK)) + if (scan_artefacts(ARTP_BLINK)) _add_talent(talents, ABIL_EVOKE_BLINK, check_confused); - if (wearing_amulet(AMU_RAGE) || scan_randarts(RAP_BERSERK)) + if (wearing_amulet(AMU_RAGE) || scan_artefacts(ARTP_BERSERK)) _add_talent(talents, ABIL_EVOKE_BERSERK, check_confused); - if (scan_randarts( RAP_MAPPING )) + if (scan_artefacts( ARTP_MAPPING )) _add_talent(talents, ABIL_EVOKE_MAPPING, check_confused); if (player_equip( EQ_RINGS, RING_INVISIBILITY ) || player_equip_ego_type( EQ_ALL_ARMOUR, SPARM_DARKNESS ) - || scan_randarts( RAP_INVISIBLE )) + || scan_artefacts( ARTP_INVISIBLE )) { // Now you can only turn invisibility off if you have an // activatable item. Wands and potions will have to time @@ -2252,7 +2252,7 @@ std::vector<talent> your_talents(bool check_confused) // Note: This ability only applies to this counter. if (player_equip( EQ_RINGS, RING_LEVITATION ) || player_equip_ego_type( EQ_BOOTS, SPARM_LEVITATION ) - || scan_randarts( RAP_LEVITATE )) + || scan_artefacts( ARTP_LEVITATE )) { // Has no effect on permanently flying Kenku. if (!you.permanent_flight()) @@ -2268,7 +2268,7 @@ std::vector<talent> your_talents(bool check_confused) } if (player_equip( EQ_RINGS, RING_TELEPORTATION ) - || scan_randarts( RAP_CAN_TELEPORT )) + || scan_artefacts( ARTP_CAN_TELEPORT )) { _add_talent(talents, ABIL_EVOKE_TELEPORTATION, check_confused); } |