diff options
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r-- | crawl-ref/source/beam.cc | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 3218c0ba30..916e47176a 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -33,7 +33,8 @@ #include "dgnevent.h" #include "effects.h" #include "enum.h" -#include "envmap.h" +#include "map_knowledge.h" +#include "fprop.h" #include "fight.h" #include "item_use.h" #include "it_use2.h" @@ -1721,7 +1722,7 @@ void bolt::digging_wall_effect() // Blood does not transfer onto floor. if (is_bloodcovered(pos())) - env.map(pos()).property &= ~(FPROP_BLOODY); + env.pgrid(pos()) &= ~(FPROP_BLOODY); if (!msg_generated) { @@ -1814,7 +1815,7 @@ void bolt::nuke_wall_effect() { // Blood does not transfer onto floor. if (is_bloodcovered(pos())) - env.map(pos()).property &= ~(FPROP_BLOODY); + env.pgrid(pos()) &= ~(FPROP_BLOODY); grd(pos()) = DNGN_FLOOR; if (player_can_hear(pos())) @@ -1829,7 +1830,7 @@ void bolt::nuke_wall_effect() // Blood does not transfer onto floor. if (is_bloodcovered(pos())) - env.map(pos()).property &= ~(FPROP_BLOODY); + env.pgrid(pos()) &= ~(FPROP_BLOODY); if (player_can_hear(pos())) { |