diff options
Diffstat (limited to 'crawl-ref/source/dat/vaults.des')
-rw-r--r-- | crawl-ref/source/dat/vaults.des | 36 |
1 files changed, 21 insertions, 15 deletions
diff --git a/crawl-ref/source/dat/vaults.des b/crawl-ref/source/dat/vaults.des index 20ae5051e5..39dc997185 100644 --- a/crawl-ref/source/dat/vaults.des +++ b/crawl-ref/source/dat/vaults.des @@ -140,7 +140,9 @@ # ---- # Tags go an a TAGS: line and are space-separated. Valid tags are: # "entry": this tag MUST be there for a vault to be pickable as an entry vault. -# "no_monster_gen": this tag prevents monster generation at the time of +# "no_item_gen": Prevents random item generation in the vault. Items +# explicitly placed by the vault are not affected. +# "no_monster_gen": Prevents random monster generation at the time of # the vault's creation. Highly advised for entry vaults with # a player-hostile geography, MUST-HAVE for those with water # or lava. @@ -161,16 +163,19 @@ # SHUFFLE: # ------- # This allows you to randomly permute glyphs on the map. There are two ways: -# SHUFFLE: 123w (i.e. list of glyphs, NOT comma-separated) +# SHUFFLE: 123w (i.e. list of glyphs, NOT slash-separated) # could, for example, swap all occurences of "1" with "2", # as well as swapping all "3" with "w" (or any other of the 23 # possibilities). # SHUFFLE: 12/3w (i.e. list of slash-separated blocks of same size) # will either do nothing or swap all "1" with "3" and then also # swap "2" with "w" everywhere. -# Several SHUFFLE: lines can be used, and mixed with SUBST:, and the shuffles -# and substitutions will be applied in order. # +# Several SHUFFLE: lines can be used, and mixed with SUBST:, and the shuffles +# and substitutions will be applied in order. You can also put multiple +# SHUFFLEs on one line, comma-separated. Shuffles cannot use , or /. All spaces +# are stripped before shuffling. +# # SUBST: # ------ # The SUBST: directive allows you to specify a placeholder symbol that is @@ -195,7 +200,8 @@ # SUBST: w = wW # # Multiple SUBST: lines can be used, and mixed with SHUFFLE:, and will be -# applied in order. +# applied in order. Multiple substitutions can be performed on one line, using +# commas. # # KFEAT: # ----- @@ -425,12 +431,12 @@ ENDMAP NAME: lemuel_entry_005_b TAGS: entry no_monster_gen ORIENT: float -SHUFFLE: {[( CHANCE: 5 - -# Although it is extremely likely that the dungeon builder will provide -# a shallow water path out, we take steps to ensure this is always the case. - +SHUFFLE: {[( +SHUFFLE: XYZ +SUBST: X = W +SUBST: Y = w +SUBST: Z = w MAP xxxxxxxxxxxxxxxxxxx xxxxx{...(...[xxxxx @@ -439,11 +445,11 @@ xwxxx.........xxxxx xwwxx.........xxxxx xwwwx.........xxxxx xxwwx.........xxxxx -xxwwww........xxxxx -xxxwwwwwWww...xxxxx -xxxxwwwwwWwwwwxxxxx -xxxxxwwwWwwwwwwwxxx -xxxxx...wwwwwwwwwxx +xxwwXw........xxxxx +xxxXwwwwwww...xxxxx +xxxxXwwwwYYwwZxxxxx +xxxxxXwwYwwwwwZwxxx +xxxxx...wwwwwZwwwxx xxxxx........wwwwxx xxxxx.........xwwwx xxxxx.........xxwwx |