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-rw-r--r--crawl-ref/source/dungeon.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/crawl-ref/source/dungeon.h b/crawl-ref/source/dungeon.h
index d67a99f2cb..15f701de83 100644
--- a/crawl-ref/source/dungeon.h
+++ b/crawl-ref/source/dungeon.h
@@ -299,11 +299,10 @@ bool flood_find<fgrd, bound_check>::path_flood(
bool builder(int level_number, int level_type);
-int bazaar_floor_colour(int curr_level);
// Set floor/wall colour based on the mons_alloc array. Used for
// Abyss and Pan.
void dgn_set_colours_from_monsters();
-void dgn_set_floor_colours();
+void dgn_set_grid_colour_at(const coord_def &c, int colour);
void dgn_set_grid_colour_at(const coord_def &c, int colour);
bool dgn_place_map(int map, bool generating_level, bool clobber,
@@ -325,4 +324,10 @@ bool dgn_place_monster(const mons_spec &mspec,
int monster_level, int vx, int vy,
bool generate_awake);
+bool set_level_flags(unsigned long flags, bool silent = false);
+bool unset_level_flags(unsigned long flags, bool silent = false);
+
+void dgn_set_lt_callback(std::string level_type_name,
+ std::string callback_name);
+
#endif