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-rw-r--r--crawl-ref/source/enum.h33
1 files changed, 1 insertions, 32 deletions
diff --git a/crawl-ref/source/enum.h b/crawl-ref/source/enum.h
index c9b4d0e43a..2deffd9793 100644
--- a/crawl-ref/source/enum.h
+++ b/crawl-ref/source/enum.h
@@ -1146,38 +1146,7 @@ enum dungeon_feature_type
DNGN_PERMADRY_FOUNTAIN,
DNGN_ABANDONED_SHOP,
- NUM_REAL_FEATURES, // 208
-
- // Real terrain must all occur before 256 to guarantee it fits
- // into the unsigned char used for the grid!
-
- // These aren't really terrain, but they're passed in and used
- // to get their appearance character so I'm putting them here for now.
- DNGN_ITEM_ORB = 256,
- DNGN_INVIS_EXPOSED = 257,
- DNGN_ITEM_WEAPON = 258,
- DNGN_ITEM_ARMOUR = 259,
- DNGN_ITEM_WAND = 260,
- DNGN_ITEM_FOOD = 261,
- DNGN_ITEM_UNUSED_1 = 262,
- DNGN_ITEM_SCROLL = 263,
- DNGN_ITEM_RING = 264,
- DNGN_ITEM_POTION = 265,
- DNGN_ITEM_MISSILE = 266,
- DNGN_ITEM_BOOK = 267,
- DNGN_ITEM_UNUSED_2 = 268,
- DNGN_ITEM_STAVE = 269,
- DNGN_ITEM_MISCELLANY = 270,
- DNGN_ITEM_CORPSE = 271,
- DNGN_ITEM_GOLD = 272,
- DNGN_ITEM_AMULET = 273,
- DNGN_ITEM_DETECTED = 274,
-
- DNGN_CLOUD = 280,
- NUM_FEATURES, // for use in lookup table in view.cc
-
- DNGN_RANDOM,
- DNGN_START_OF_MONSTERS = 297 // don't go past here! see view.cc
+ NUM_FEATURES // 208
};
enum duration_type