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-rw-r--r--crawl-ref/source/files.cc10
1 files changed, 4 insertions, 6 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc
index f00a8cf58a..4e9a019817 100644
--- a/crawl-ref/source/files.cc
+++ b/crawl-ref/source/files.cc
@@ -1367,7 +1367,7 @@ void save_game(bool leave_game, const char *farewellmsg)
/* lua */
std::string luaFile = get_savedir_filename( you.your_name, "", "lua" );
clua.save(luaFile.c_str());
- // note that luaFile may not exist
+ // Note that luaFile may not exist.
DO_CHMOD_PRIVATE(luaFile.c_str());
#endif
@@ -1405,7 +1405,6 @@ void save_game(bool leave_game, const char *farewellmsg)
}
/* tutorial */
-
std::string tutorFile = get_savedir_filename(you.your_name, "", "tut");
FILE *tutorf = fopen(tutorFile.c_str(), "wb");
if (tutorf)
@@ -1503,7 +1502,7 @@ void _load_ghost(void)
ghosts.clear();
_restore_ghost_version(gfile, majorVersion, minorVersion);
- // sanity check - EOF
+ // Sanity check - EOF.
if (!feof(gfile))
{
fclose(gfile);
@@ -1521,10 +1520,10 @@ void _load_ghost(void)
mpr( "Loaded ghost.", MSGCH_DIAGNOSTICS );
#endif
- // remove bones file - ghosts are hardly permanent.
+ // Remove bones file - ghosts are hardly permanent.
unlink(cha_fil.c_str());
- // translate ghost to monster and place.
+ // Translate ghost to monster and place.
for (int imn = 0; imn < MAX_MONSTERS - 10 && !ghosts.empty(); imn++)
{
if (menv[imn].type != -1)
@@ -1601,7 +1600,6 @@ void restore_game(void)
}
/* tutorial */
-
std::string tutorFile = get_savedir_filename(you.your_name, "", "tut");
FILE *tutorf = fopen(tutorFile.c_str(), "rb");
if (tutorf)