diff options
Diffstat (limited to 'crawl-ref/source/files.cc')
-rw-r--r-- | crawl-ref/source/files.cc | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/crawl-ref/source/files.cc b/crawl-ref/source/files.cc index e7e6762ec2..437ea5b389 100644 --- a/crawl-ref/source/files.cc +++ b/crawl-ref/source/files.cc @@ -554,8 +554,8 @@ static std::string get_level_suffix(int level, branch_type where, return ("abs"); case LEVEL_PANDEMONIUM: return ("pan"); - case LEVEL_BAZAAR: - return ("bzr"); + case LEVEL_PORTAL_VAULT: + return ("ptl"); } } @@ -704,11 +704,11 @@ static void place_player_on_stair(branch_type old_branch, int stair_taken) // when entering a hell or pandemonium stair_taken = DNGN_STONE_STAIRS_UP_I; } - else if (stair_taken == DNGN_ENTER_BAZAAR) + else if (stair_taken == DNGN_ENTER_PORTAL_VAULT) { stair_taken = DNGN_STONE_ARCH; } - else if (stair_taken == DNGN_EXIT_BAZAAR) + else if (stair_taken == DNGN_EXIT_PORTAL_VAULT) { stair_taken = DNGN_STONE_STAIRS_DOWN_I; } @@ -935,6 +935,9 @@ bool load( dungeon_feature_type stair_taken, load_mode_type load_mode, // Things to update for player entering level if (load_mode == LOAD_ENTER_LEVEL) { + if (just_created_level) + level_welcome_messages(); + // Activate markers that want activating, but only when // entering a new level in an existing game. If we're starting // a new game, or reloading an existing game, |