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-rw-r--r--crawl-ref/source/it_use2.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/it_use2.cc b/crawl-ref/source/it_use2.cc
index ad53a89f49..542e9adbf1 100644
--- a/crawl-ref/source/it_use2.cc
+++ b/crawl-ref/source/it_use2.cc
@@ -38,7 +38,7 @@
#include "religion.h"
#include "skills2.h"
#include "spells2.h"
-#include "spl-cast.h"
+#include "spl-mis.h"
#include "spl-util.h"
#include "stuff.h"
#include "tutorial.h"
@@ -437,8 +437,8 @@ bool unwield_item(bool showMsgs)
case SPWPN_STAFF_OF_WUCAD_MU:
item.plus = 0;
item.plus2 = 0;
- miscast_effect( SPTYP_DIVINATION, 9, 90, 100,
- "the Staff of Wucad Mu" );
+ MiscastEffect( &you, WIELD_MISCAST, SPTYP_DIVINATION, 9, 90,
+ "the Staff of Wucad Mu" );
break;
default:
break;
@@ -502,8 +502,8 @@ bool unwield_item(bool showMsgs)
// if it's to be allowed as a player spell. -- bwr
// int effect = 9 - random2avg( you.skills[SK_TRANSLOCATIONS] * 2, 2 );
- miscast_effect( SPTYP_TRANSLOCATION, 9, 90, 100,
- "distortion unwield" );
+ MiscastEffect( &you, WIELD_MISCAST, SPTYP_TRANSLOCATION, 9, 90,
+ "distortion unwield" );
break;
// NOTE: When more are added here, *must* duplicate unwielding