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-rw-r--r--crawl-ref/source/it_use3.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/source/it_use3.cc b/crawl-ref/source/it_use3.cc
index a247b568f5..ef0ed9af09 100644
--- a/crawl-ref/source/it_use3.cc
+++ b/crawl-ref/source/it_use3.cc
@@ -223,7 +223,7 @@ void special_wielded()
break;
case SPWLD_SHADOW:
- if (random2(8) <= player_spec_death())
+ if (x_chance_in_y(player_spec_death() + 1, 8))
{
create_monster(
mgen_data(MONS_SHADOW, BEH_FRIENDLY,
@@ -514,7 +514,7 @@ bool evoke_wielded()
your_spells( SPELL_OLGREBS_TOXIC_RADIANCE, power, false );
- if (you.skills[SK_EVOCATIONS] >= random2(10))
+ if (x_chance_in_y(you.skills[SK_EVOCATIONS] + 1, 10))
your_spells( SPELL_VENOM_BOLT, power, false );
break;
@@ -563,7 +563,7 @@ bool evoke_wielded()
else if (wpn.sub_type == STAFF_CHANNELING)
{
if (you.magic_points < you.max_magic_points
- && you.skills[SK_EVOCATIONS] + 10 >= random2(40))
+ && x_chance_in_y(you.skills[SK_EVOCATIONS] + 11, 40))
{
mpr("You channel some magical energy.");
inc_mp( 1 + random2(3), false );
@@ -695,7 +695,7 @@ bool evoke_wielded()
static bool efreet_flask(void)
{
- bool friendly = (you.skills[SK_EVOCATIONS] / 3 + 10 > random2(20));
+ bool friendly = x_chance_in_y(10 + you.skills[SK_EVOCATIONS] / 3, 20);
mpr("You open the flask...");
@@ -960,7 +960,7 @@ static bool box_of_beasts()
mpr("You open the lid...");
- if (random2(100) < 60 + you.skills[SK_EVOCATIONS])
+ if (x_chance_in_y(60 + you.skills[SK_EVOCATIONS], 100))
{
monster_type beasty = MONS_PROGRAM_BUG;