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-rw-r--r--crawl-ref/source/item_use.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc
index d615bc4421..9f9bfab85c 100644
--- a/crawl-ref/source/item_use.cc
+++ b/crawl-ref/source/item_use.cc
@@ -1585,7 +1585,8 @@ bool throw_it(struct bolt &pbolt, int throw_2, monsters *dummy_target)
if (determines_ammo_brand(bow_brand, ammo_brand))
{
set_ident_flags(item, ISFLAG_KNOW_TYPE);
- set_ident_flags(you.inv[throw_2], ISFLAG_KNOW_TYPE);
+ if (ammo_brand != SPMSL_NORMAL)
+ set_ident_flags(you.inv[throw_2], ISFLAG_KNOW_TYPE);
}
// removed 2 random2(2)s from each of the learning curves, but