diff options
Diffstat (limited to 'crawl-ref/source/item_use.cc')
-rw-r--r-- | crawl-ref/source/item_use.cc | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index 167049ed32..a704d4c989 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -870,6 +870,7 @@ bool can_wear_armour(const item_def &item, bool verbose, bool ignore_temporary) { if (verbose) mpr("You can't wear that!"); + return (false); } @@ -932,7 +933,7 @@ bool can_wear_armour(const item_def &item, bool verbose, bool ignore_temporary) } else if (slot == EQ_HELMET) { - // soft helmets (caps and wizard hats) always fit + // Soft helmets (caps and wizard hats) always fit. if (!is_hard_helmet( item )) return (true); @@ -1535,7 +1536,6 @@ static bool _fire_warn_if_impossible() int get_ammo_to_shoot(int item, dist &target, bool teleport) { - mpr("in get_ammo_to_shoot()"); if (_fire_warn_if_impossible()) { flush_input_buffer( FLUSH_ON_FAILURE ); @@ -1559,10 +1559,8 @@ int get_ammo_to_shoot(int item, dist &target, bool teleport) // If item passed, it will be put into the quiver. void fire_thing(int item) { - mpr("in fire_thing()"); dist target; item = get_ammo_to_shoot(item, target); - mpr("back in fire_thing()"); if (item == -1) return; |