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-rw-r--r--crawl-ref/source/itemprop.cc25
1 files changed, 0 insertions, 25 deletions
diff --git a/crawl-ref/source/itemprop.cc b/crawl-ref/source/itemprop.cc
index 67239a4295..96a3f4d3ed 100644
--- a/crawl-ref/source/itemprop.cc
+++ b/crawl-ref/source/itemprop.cc
@@ -1054,31 +1054,6 @@ bool armour_is_hide( const item_def &item, bool inc_made )
return (false);
}
-// Used to distinguish shiny and embroidered.
-bool armour_not_shiny( const item_def &item )
-{
- ASSERT( item.base_type == OBJ_ARMOUR );
-
- switch (item.sub_type)
- {
- case ARM_ROBE:
- case ARM_CLOAK:
- case ARM_GLOVES:
- case ARM_BOOTS:
- case ARM_NAGA_BARDING:
- case ARM_CENTAUR_BARDING:
- case ARM_LEATHER_ARMOUR:
- case ARM_ANIMAL_SKIN:
- case ARM_TROLL_HIDE:
- case ARM_TROLL_LEATHER_ARMOUR:
- case ARM_CAP:
- case ARM_WIZARD_HAT:
- return (true);
- }
-
- return (false);
-}
-
equipment_type get_armour_slot( const item_def &item )
{
ASSERT( item.base_type == OBJ_ARMOUR );