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-rw-r--r--crawl-ref/source/makeitem.cc25
1 files changed, 13 insertions, 12 deletions
diff --git a/crawl-ref/source/makeitem.cc b/crawl-ref/source/makeitem.cc
index 52989e4462..5e5b98403d 100644
--- a/crawl-ref/source/makeitem.cc
+++ b/crawl-ref/source/makeitem.cc
@@ -907,7 +907,7 @@ static bool _try_make_weapon_artefact(item_def& item, int force_type,
if (idx != -1)
{
make_item_unrandart( item, idx );
- return true;
+ return (true);
}
}
@@ -939,7 +939,7 @@ static bool _try_make_weapon_artefact(item_def& item, int force_type,
{
do_curse_item( item );
}
- return true;
+ return (true);
}
// If it isn't an artefact yet, try to make a fixed artefact.
@@ -951,10 +951,10 @@ static bool _try_make_weapon_artefact(item_def& item, int force_type,
mprf(MSGCH_DIAGNOSTICS, "Making fixed artefact.");
#endif
if (make_item_fixed_artefact( item, (item_level == 51) ))
- return true;
+ return (true);
}
- return false;
+ return (false);
}
static item_status_flag_type _determine_weapon_race(const item_def& item,
@@ -1832,7 +1832,7 @@ static bool _try_make_armour_artefact(item_def& item, int force_type,
if (idx != -1)
{
make_item_unrandart( item, idx );
- return true;
+ return (true);
}
}
@@ -1865,9 +1865,10 @@ static bool _try_make_armour_artefact(item_def& item, int force_type,
if (item.plus < 0 && !one_chance_in(3))
do_curse_item( item );
}
- return true;
+ return (true);
}
- return false;
+
+ return (false);
}
static item_status_flag_type _determine_armour_race(const item_def& item,
@@ -2879,24 +2880,24 @@ static bool _weapon_is_visibly_special(const item_def &item)
if (item.sub_type == WPN_CLUB || item.sub_type == WPN_GIANT_CLUB
|| item.sub_type == WPN_GIANT_SPIKED_CLUB)
{
- return false;
+ return (false);
}
if (get_equip_desc(item) != ISFLAG_NO_DESC)
- return false;
+ return (false);
if (visibly_branded || is_random_artefact(item))
- return true;
+ return (true);
if ((item.plus || item.plus2)
&& (one_chance_in(3)
|| get_equip_race(item) && one_chance_in(7)))
{
- return true;
+ return (true);
}
- return false;
+ return (false);
}
static void _give_monster_item(monsters *mon, int thing,