diff options
Diffstat (limited to 'crawl-ref/source/misc.cc')
-rw-r--r-- | crawl-ref/source/misc.cc | 34 |
1 files changed, 8 insertions, 26 deletions
diff --git a/crawl-ref/source/misc.cc b/crawl-ref/source/misc.cc index 18316ca38f..0c1dd4faa9 100644 --- a/crawl-ref/source/misc.cc +++ b/crawl-ref/source/misc.cc @@ -164,9 +164,7 @@ void turn_corpse_into_chunks( item_def &item ) // initialize blood potions with a vector of timers void init_stack_blood_potions(item_def &stack, int age) { - ASSERT(stack.base_type == OBJ_POTIONS); - ASSERT(stack.sub_type == POT_BLOOD - || stack.sub_type == POT_BLOOD_COAGULATED); + ASSERT(is_blood_potion(stack)); CrawlHashTable &props = stack.props; props.clear(); // sanity measure @@ -218,10 +216,7 @@ void maybe_coagulate_blood_potions_floor(int obj) { item_def &blood = mitm[obj]; ASSERT(is_valid_item(blood)); - ASSERT(blood.base_type == OBJ_POTIONS); - - ASSERT(blood.sub_type == POT_BLOOD - || blood.sub_type == POT_BLOOD_COAGULATED); + ASSERT(is_blood_potion(blood)); CrawlHashTable &props = blood.props; if (!props.exists("timer")) @@ -420,10 +415,7 @@ static void _potion_stack_changed_message(item_def &potion, int num_changed, bool maybe_coagulate_blood_potions_inv(item_def &blood) { ASSERT(is_valid_item(blood)); - ASSERT(blood.base_type == OBJ_POTIONS); - - ASSERT(blood.sub_type == POT_BLOOD - || blood.sub_type == POT_BLOOD_COAGULATED); + ASSERT(is_blood_potion(blood)); CrawlHashTable &props = blood.props; if (!props.exists("timer")) @@ -728,10 +720,7 @@ bool maybe_coagulate_blood_potions_inv(item_def &blood) long remove_oldest_blood_potion(item_def &stack) { ASSERT(is_valid_item(stack)); - ASSERT(stack.base_type == OBJ_POTIONS); - - ASSERT (stack.sub_type == POT_BLOOD - || stack.sub_type == POT_BLOOD_COAGULATED); + ASSERT(is_blood_potion(stack)); CrawlHashTable &props = stack.props; if (!props.exists("timer")) @@ -751,10 +740,7 @@ long remove_oldest_blood_potion(item_def &stack) void remove_newest_blood_potion(item_def &stack, int quant) { ASSERT(is_valid_item(stack)); - ASSERT(stack.base_type == OBJ_POTIONS); - - ASSERT (stack.sub_type == POT_BLOOD - || stack.sub_type == POT_BLOOD_COAGULATED); + ASSERT(is_blood_potion(stack)); CrawlHashTable &props = stack.props; if (!props.exists("timer")) @@ -794,9 +780,7 @@ void drop_blood_potions_stack(item_def &stack, int quant, int x, int y) return; ASSERT(quant > 0 && quant <= stack.quantity); - ASSERT(stack.base_type == OBJ_POTIONS); - ASSERT(stack.sub_type == POT_BLOOD - || stack.sub_type == POT_BLOOD_COAGULATED); + ASSERT(is_blood_potion(stack)); CrawlHashTable &props = stack.props; if (!props.exists("timer")) @@ -847,9 +831,7 @@ void pick_up_blood_potions_stack(item_def &stack, int quant) if (!is_valid_item(stack)) return; - ASSERT(stack.base_type == OBJ_POTIONS); - ASSERT(stack.sub_type == POT_BLOOD - || stack.sub_type == POT_BLOOD_COAGULATED); + ASSERT(is_blood_potion(stack)); CrawlHashTable &props = stack.props; if (!props.exists("timer")) @@ -966,7 +948,7 @@ void split_potions_into_decay( int obj, int amount, bool need_msg ) you.wield_change = true; you.redraw_quiver = true; - if (potion.sub_type == POT_BLOOD || potion.sub_type == POT_BLOOD_COAGULATED) + if (is_blood_potion(potion)) { // We're being nice here, and only decay the *oldest* potions. for (int i = 0; i < amount; i++) |