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+/*
+ * File: mon-cast.h
+ * Summary: Monster spell casting.
+ * Written by: Linley Henzell
+ */
+
+#ifndef MONCAST_H
+#define MONCAST_H
+
+#include "enum.h"
+
+class monsters;
+class bolt;
+
+bool handle_mon_spell(monsters *monster, bolt &beem);
+
+bolt mons_spells(monsters *mons, spell_type spell_cast, int power);
+void mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast,
+ bool do_noise = true);
+void mons_cast_noise(monsters *monster, bolt &pbolt, spell_type spell_cast);
+void setup_mons_cast(monsters *monster, bolt &pbolt, spell_type spell_cast);
+
+void mons_cast_haunt(monsters *monster);
+
+#endif