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-rw-r--r--crawl-ref/source/mon-util.cc14
1 files changed, 11 insertions, 3 deletions
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc
index c4431e63eb..12ce3a1b03 100644
--- a/crawl-ref/source/mon-util.cc
+++ b/crawl-ref/source/mon-util.cc
@@ -3261,15 +3261,23 @@ bool monsters::can_use_missile(const item_def &item) const
if (item.base_type != OBJ_MISSILES)
return (false);
- if (item.sub_type == MI_THROWING_NET && body_size(PSIZE_BODY) < SIZE_MEDIUM)
+ if ((item.sub_type == MI_THROWING_NET || item.sub_type == MI_JAVELIN)
+ && body_size(PSIZE_BODY) < SIZE_MEDIUM)
+ {
return (false);
+ }
if (item.sub_type == MI_LARGE_ROCK && !can_throw_rocks())
return (false);
- // These don't need any launcher, and are always okay.
- if (item.sub_type == MI_STONE || item.sub_type == MI_DART)
+ // Stones and darts don't need any launcher, and are always okay.
+ // Other missile types that don't need any launcher should be okay
+ // if we've gotten this far.
+ if (item.sub_type == MI_STONE || item.sub_type == MI_DART
+ || !has_launcher(item))
+ {
return (true);
+ }
item_def *launch;
for (int i = MSLOT_WEAPON; i <= MSLOT_ALT_WEAPON; ++i)