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-rw-r--r--crawl-ref/source/mon-util.cc11
1 files changed, 6 insertions, 5 deletions
diff --git a/crawl-ref/source/mon-util.cc b/crawl-ref/source/mon-util.cc
index 9d5f0a755f..4742f0a1fe 100644
--- a/crawl-ref/source/mon-util.cc
+++ b/crawl-ref/source/mon-util.cc
@@ -1269,7 +1269,7 @@ bool mons_amphibious(int mc)
return mons_class_flag(mc, M_AMPHIBIOUS);
}
-// this nice routine we keep in exactly the way it was
+// This nice routine we keep in exactly the way it was-
int hit_points(int hit_dice, int min_hp, int rand_hp)
{
int hrolled = 0;
@@ -1281,11 +1281,11 @@ int hit_points(int hit_dice, int min_hp, int rand_hp)
}
return (hrolled);
-} // end hit_points()
+}
// This function returns the standard number of hit dice for a type
// of monster, not a pacticular monsters current hit dice. -- bwr
-// XXX: rename to mons_class_* to be like the rest
+// XXX: Rename to mons_class_* to be like the rest.
int mons_type_hit_dice( int type )
{
struct monsterentry *mon_class = get_monster_data( type );
@@ -6079,8 +6079,8 @@ void monsters::react_to_damage(int damage)
}
}
- const bool needs_message =
- spawned && mons_near(this) && player_monster_visible(this);
+ const bool needs_message = spawned && mons_near(this)
+ && player_monster_visible(this);
if (needs_message)
{
@@ -6089,6 +6089,7 @@ void monsters::react_to_damage(int damage)
spawned >= 5 ? " alarmingly" :
spawned >= 3 ? " violently" :
spawned > 1 ? " vigorously" : "");
+
if (spawned == 1)
mprf("%s spits out another jelly.", monnam.c_str());
else