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-rw-r--r--crawl-ref/source/mon-util.h17
1 files changed, 9 insertions, 8 deletions
diff --git a/crawl-ref/source/mon-util.h b/crawl-ref/source/mon-util.h
index ebf8aae30e..21c57dd4d5 100644
--- a/crawl-ref/source/mon-util.h
+++ b/crawl-ref/source/mon-util.h
@@ -110,11 +110,12 @@ enum mons_class_flags
M_SPELLCASTER = (1<< 0), // any non-physical-attack powers,
M_ACTUAL_SPELLS = (1<< 1), // monster is a wizard,
- M_PRIEST = (1<< 2), // monster is a priest
+ M_PRIEST = (1<< 2), // monster is a priest,
M_FIGHTER = (1<< 3), // monster is skilled fighter
- M_FLIES = (1<< 4), // will crash to ground if paralysed?
- M_LEVITATE = (1<< 5), // ... but not if this is set
+ M_UNUSED_1 = (1<< 4),
+ M_UNUSED_2 = (1<< 5),
+
M_INVIS = (1<< 6), // is created invis
M_SEE_INVIS = (1<< 7), // can see invis
M_SENSE_INVIS = (1<< 8), // can sense invisible things
@@ -443,11 +444,11 @@ struct monsterentry
char ev; // evasion
mon_spellbook_type sec;
corpse_effect_type corpse_thingy;
- zombie_size_type zombie_size;
- shout_type shouts;
- mon_intel_type intel;
- habitat_type habitat;
-
+ zombie_size_type zombie_size;
+ shout_type shouts;
+ mon_intel_type intel;
+ habitat_type habitat;
+ flight_type fly;
char speed; // How quickly speed_increment increases
mon_energy_usage energy_usage; // And how quickly it decreases
mon_itemuse_type gmon_use;