diff options
Diffstat (limited to 'crawl-ref/source/monplace.cc')
-rw-r--r-- | crawl-ref/source/monplace.cc | 25 |
1 files changed, 7 insertions, 18 deletions
diff --git a/crawl-ref/source/monplace.cc b/crawl-ref/source/monplace.cc index c09ee32ef6..a95b212310 100644 --- a/crawl-ref/source/monplace.cc +++ b/crawl-ref/source/monplace.cc @@ -158,30 +158,19 @@ static int fuzz_mons_level(int level) static void hell_spawn_random_monsters() { - const int speedup_turn = 3000; - - // Monster generation in the Vestibule starts ratcheting up quickly - // after speedup_turn turns spent in the Vestibule. - int genodds = (you.char_direction == GDT_DESCENDING) ? 240 : 8; - if (env.turns_on_level > speedup_turn) + // Monster generation in the Vestibule drops off quickly. + const int taper_off_turn = 500; + int genodds = 240; + if (env.turns_on_level > taper_off_turn) { - genodds -= (env.turns_on_level - speedup_turn) / 14; - if (genodds < 3) - genodds = 3; + genodds += (env.turns_on_level - taper_off_turn); + genodds = (genodds < 0? 20000 : std::min(genodds, 20000)); } if (one_chance_in(genodds)) { - int distance_odds = 10; - if (env.turns_on_level > speedup_turn) - distance_odds -= (env.turns_on_level - speedup_turn) / 100; - - if (distance_odds < 2) - distance_odds = 2; - proximity_type prox = - (one_chance_in(distance_odds) ? PROX_NEAR_STAIRS - : PROX_AWAY_FROM_PLAYER); + (one_chance_in(10) ? PROX_NEAR_STAIRS : PROX_AWAY_FROM_PLAYER); mons_place( WANDERING_MONSTER, BEH_HOSTILE, MHITNOT, false, 50, 50, LEVEL_DUNGEON, prox ); viewwindow(true, false); |