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-rw-r--r--crawl-ref/source/monster.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/monster.h b/crawl-ref/source/monster.h
index bdb6629e14..6b46049c03 100644
--- a/crawl-ref/source/monster.h
+++ b/crawl-ref/source/monster.h
@@ -285,7 +285,8 @@ public:
bool can_use_missile(const item_def &item) const;
- string name(description_level_type type, bool force_visible = false) const;
+ string name(description_level_type type, bool force_visible = false,
+ bool force_article = false) const;
// Base name of the monster, bypassing any mname setting. For an orc priest
// named Arbolt, name() will return "Arbolt", but base_name() will return