summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/mutation.cc
diff options
context:
space:
mode:
Diffstat (limited to 'crawl-ref/source/mutation.cc')
-rw-r--r--crawl-ref/source/mutation.cc15
1 files changed, 5 insertions, 10 deletions
diff --git a/crawl-ref/source/mutation.cc b/crawl-ref/source/mutation.cc
index 77e5a28acb..d6f2838ed8 100644
--- a/crawl-ref/source/mutation.cc
+++ b/crawl-ref/source/mutation.cc
@@ -1180,7 +1180,7 @@ bool mutate(int which_mutation, bool failMsg)
if ((!wearing_amulet(AMU_RESIST_MUTATION) && coinflip())
|| one_chance_in(10))
{
- mpr( "Your body decomposes!" );
+ mpr( "Your body decomposes!", MSGCH_MUTATION );
if (coinflip())
lose_stat( STAT_RANDOM, 1 );
@@ -1194,7 +1194,7 @@ bool mutate(int which_mutation, bool failMsg)
}
if (failMsg)
- mpr("You feel odd for a moment.");
+ mpr("You feel odd for a moment.", MSGCH_MUTATION);
return (false);
}
@@ -1203,7 +1203,7 @@ bool mutate(int which_mutation, bool failMsg)
&& !force_mutation && !one_chance_in(10))
{
if (failMsg)
- mpr("You feel odd for a moment.");
+ mpr("You feel odd for a moment.", MSGCH_MUTATION);
return (false);
}
@@ -1213,7 +1213,7 @@ bool mutate(int which_mutation, bool failMsg)
&& (you.mutation[MUT_MUTATION_RESISTANCE] == 3 || !one_chance_in(3)))
{
if (failMsg)
- mpr("You feel odd for a moment.");
+ mpr("You feel odd for a moment.", MSGCH_MUTATION);
return (false);
}
@@ -1321,9 +1321,6 @@ bool mutate(int which_mutation, bool failMsg)
if (mutat == MUT_BIG_WINGS && !player_genus(GENPC_DRACONIAN))
return false;
- //jmf: added some checks for new mutations
- mpr("You mutate.", MSGCH_MUTATION);
-
// find where these things are actually changed
// -- do not globally force redraw {dlb}
you.redraw_hit_points = 1;
@@ -1649,7 +1646,7 @@ bool delete_mutation(int which_mutation)
if (you.mutation[MUT_MUTATION_RESISTANCE] > 1
&& (you.mutation[MUT_MUTATION_RESISTANCE] == 3 || coinflip()))
{
- mpr("You feel rather odd for a moment.");
+ mpr("You feel rather odd for a moment.", MSGCH_MUTATION);
return false;
}
@@ -1674,8 +1671,6 @@ bool delete_mutation(int which_mutation)
if (you.demon_pow[mutat] >= you.mutation[mutat])
return false;
- mpr("You mutate.", MSGCH_MUTATION);
-
switch (mutat)
{
case MUT_STRONG: