diff options
Diffstat (limited to 'crawl-ref/source/output.cc')
-rw-r--r-- | crawl-ref/source/output.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/output.cc b/crawl-ref/source/output.cc index 72a227b1a6..242f64f329 100644 --- a/crawl-ref/source/output.cc +++ b/crawl-ref/source/output.cc @@ -681,7 +681,7 @@ static void _get_status_lights(std::vector<status_light>& out) out.push_back(status_light(BLUE, "Blade")); } - if (you.duration[DUR_CONF]) + if (you.confused()) { out.push_back(status_light(RED, "Conf")); } @@ -2132,13 +2132,13 @@ std::string _status_mut_abilities() if (you.duration[DUR_INVIS]) text += "invisible, "; - if (you.duration[DUR_CONF]) + if (you.confused()) text += "confused, "; // How exactly did you get to show the status? // It's not so unreasonable anymore now that the new overview screen is // dumped. When the player dies while paralysed it's important information. - if (you.duration[DUR_PARALYSIS]) + if (you.paralysed()) text += "paralysed, "; if (you.duration[DUR_PETRIFIED]) |