diff options
Diffstat (limited to 'crawl-ref/source/player.h')
-rw-r--r-- | crawl-ref/source/player.h | 23 |
1 files changed, 4 insertions, 19 deletions
diff --git a/crawl-ref/source/player.h b/crawl-ref/source/player.h index a012a4b470..691532df5f 100644 --- a/crawl-ref/source/player.h +++ b/crawl-ref/source/player.h @@ -16,9 +16,6 @@ #include "externs.h" -class monsters; -class item_def; - enum genus_type { GENPC_DRACONIAN, // 0 @@ -245,8 +242,8 @@ int player_teleport(bool calc_unid = true); /* *********************************************************************** * called from: ability - acr - items - misc - spells1 - spells3 * *********************************************************************** */ -bool items_give_ability(const int slot, randart_prop_type abil); -int scan_randarts(randart_prop_type which_property, bool calc_unid = true); +bool items_give_ability(const int slot, char abil); +int scan_randarts(char which_property, bool calc_unid = true); /* *********************************************************************** @@ -263,9 +260,6 @@ int slaying_bonus(char which_affected); int player_see_invis(bool calc_unid = true); bool player_monster_visible( const monsters *mon ); -bool player_beheld_by( const monsters *mon ); -void update_beholders( const monsters *mon, bool force = false); -void check_beholders(); /* *********************************************************************** * called from: acr - decks - it_use2 - ouch @@ -282,7 +276,7 @@ void display_char_status(void); /* *********************************************************************** * called from: item_use - items - misc - spells - spells3 * *********************************************************************** */ -void forget_map(unsigned char chance_forgotten = 100, bool force = false); +void forget_map(unsigned char chance_forgotten); // last updated 19may2000 {dlb} @@ -297,14 +291,7 @@ void gain_exp(unsigned int exp_gained, unsigned int* actual_gain = NULL, * called from: acr - it_use2 - item_use - mutation - transfor - player - * misc - stuff * *********************************************************************** */ -void modify_stat(stat_type which_stat, char amount, bool suppress_msg, - const std::string& cause, bool see_source = true); -void modify_stat(stat_type which_stat, char amount, bool suppress_msg, - const char* cause, bool see_source = true); -void modify_stat(stat_type which_stat, char amount, bool suppress_msg, - const monsters* cause); -void modify_stat(stat_type which_stat, char amount, bool suppress_msg, - const item_def &cause, bool removed = false); +void modify_stat(stat_type which_stat, char amount, bool suppress_msg); // last updated 19may2000 {dlb} @@ -326,10 +313,8 @@ void redraw_skill(const std::string &your_name, const std::string &class_name); * *********************************************************************** */ bool player_genus( genus_type which_genus, species_type species = SP_UNKNOWN ); -bool is_player_same_species( const int mon ); bool you_can_wear( int eq, bool special_armour = false ); -bool player_has_feet(void); bool you_tran_can_wear( int eq, bool check_mutation = false ); /* *********************************************************************** |