diff options
Diffstat (limited to 'crawl-ref/source/spells2.h')
-rw-r--r-- | crawl-ref/source/spells2.h | 98 |
1 files changed, 2 insertions, 96 deletions
diff --git a/crawl-ref/source/spells2.h b/crawl-ref/source/spells2.h index 3f7a3a32d3..aaed99ff4e 100644 --- a/crawl-ref/source/spells2.h +++ b/crawl-ref/source/spells2.h @@ -40,134 +40,40 @@ int corpse_rot(int power); struct dist; -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ bool vampiric_drain(int pow, const dist &vmove); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ int detect_creatures( int pow, bool telepathic = false ); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -unsigned char detect_items( int pow ); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ -unsigned char detect_traps( int pow ); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: item_use - spell - * *********************************************************************** */ +int detect_items( int pow ); +int detect_traps( int pow ); void cast_refrigeration(int pow); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: item_use - spell - * *********************************************************************** */ void cast_toxic_radiance(void); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - * *********************************************************************** */ void drain_life(int pow); - - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - food - it_use2 - spell - * returns TRUE if a stat was restored. - * *********************************************************************** */ bool restore_stat(unsigned char which_stat, unsigned char stat_gain, bool suppress_msg, bool recovery = false); - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: spell - * *********************************************************************** */ bool summon_animals(int pow); - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ bool cast_summon_butterflies(int pow, god_type god = GOD_NO_GOD); bool cast_summon_small_mammals(int pow, god_type god = GOD_NO_GOD); bool cast_sticks_to_snakes(int pow, god_type god = GOD_NO_GOD); bool cast_summon_scorpions(int pow, god_type god = GOD_NO_GOD); - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - religion - spell - * *********************************************************************** */ bool cast_summon_swarm(int pow, god_type god = GOD_NO_GOD, bool force_hostile = false); -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ bool cast_call_canine_familiar(int pow, god_type god = GOD_NO_GOD); -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: it_use3 - spell - * *********************************************************************** */ bool cast_summon_elemental(int pow, god_type god = GOD_NO_GOD, monster_type restricted_type = MONS_PROGRAM_BUG, int unfriendly = 2); - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ bool cast_summon_ice_beast(int pow, god_type god = GOD_NO_GOD); bool cast_summon_ugly_thing(int pow, god_type god = GOD_NO_GOD); bool cast_summon_dragon(int pow, god_type god = GOD_NO_GOD); - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ bool summon_berserker(int pow, god_type god = GOD_NO_GOD, bool force_hostile = false); bool summon_guardian(int pow, god_type god = GOD_NO_GOD, bool quiet = false); bool summon_daeva(int pow, god_type god = GOD_NO_GOD, bool quiet = false); -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - religion - spell - * *********************************************************************** */ bool cast_tukimas_dance(int pow, god_type god = GOD_NO_GOD, bool force_hostile = false); - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ bool cast_conjure_ball_lightning(int pow, god_type god = GOD_NO_GOD); - -// last updated 24may2000 {dlb} -/* *********************************************************************** - * called from: ability - spell - * *********************************************************************** */ void turn_undead(int pow); // what should I use for pow? |