diff options
Diffstat (limited to 'crawl-ref/source/tile2.cc')
-rw-r--r-- | crawl-ref/source/tile2.cc | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/crawl-ref/source/tile2.cc b/crawl-ref/source/tile2.cc index c2ae2cb4ae..d228f35922 100644 --- a/crawl-ref/source/tile2.cc +++ b/crawl-ref/source/tile2.cc @@ -65,6 +65,8 @@ int get_floor_special_tile_idx() return special_tile_idx; } +// TODO: Add this sort of determinism to the lua maps, +// at least for the portal walls. void WallIdx(int &wall, int &floor, int &special) { // Note: This function must be deterministic. @@ -220,6 +222,12 @@ void WallIdx(int &wall, int &floor, int &special) floor = TILE_FLOOR_SLIME; return; } + else if (you.level_type_name == "ice_cave") + { + wall = TILE_WALL_ICE; + floor = TILE_FLOOR_ICE; + return; + } } int depth = player_branch_depth(); |