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-rw-r--r--crawl-ref/source/travel.cc9
1 files changed, 7 insertions, 2 deletions
diff --git a/crawl-ref/source/travel.cc b/crawl-ref/source/travel.cc
index f9c3d2d3d7..6d8347f8dc 100644
--- a/crawl-ref/source/travel.cc
+++ b/crawl-ref/source/travel.cc
@@ -400,7 +400,7 @@ static bool is_travel_ok(int x, int y, bool ignore_hostile)
// the information we're giving the player for free.
// Navigate around plants and fungi. Yet another tasty hack.
if (player_monster_visible(&menv[mon]) &&
- mons_flag( menv[mon].type, M_NO_EXP_GAIN ))
+ mons_class_flag( menv[mon].type, M_NO_EXP_GAIN ))
{
extern short point_distance[GXM][GYM];
@@ -447,7 +447,7 @@ static bool is_safe(int x, int y)
}
// Stop before wasting energy on plants and fungi.
- if (mons_flag( menv[mon].type, M_NO_EXP_GAIN ))
+ if (mons_class_flag( menv[mon].type, M_NO_EXP_GAIN ))
return false;
// If this is any *other* monster, it'll be visible and
@@ -736,6 +736,11 @@ void stop_running(void)
you.running = 0;
}
+bool is_resting( void )
+{
+ return (you.running > 0 && !you.run_x && !you.run_y);
+}
+
void start_running(void)
{
userdef_run_startrunning_hook();