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-rw-r--r--crawl-ref/source/util/docs/README.tex32
1 files changed, 16 insertions, 16 deletions
diff --git a/crawl-ref/source/util/docs/README.tex b/crawl-ref/source/util/docs/README.tex
index 3654108a16..712058a700 100644
--- a/crawl-ref/source/util/docs/README.tex
+++ b/crawl-ref/source/util/docs/README.tex
@@ -53,7 +53,7 @@ and prevail against overwhelming odds.
\para
Players of versions 0.3.4 and older beware: please read the file
-\key{034\_changes.pdf} in the \key{docs} directory for a list of
+\key{key\_changes.pdf} in the \key{docs} directory for a list of
interface changes, and how you could possibly retrieve the 0.3.4
standards.
@@ -71,7 +71,7 @@ manual in-game; pressing \key{?} brings up a menu for that.
\sex{Internet play}
You can play \crawl\ online, both competing with other players and watching
-them. Check the homepage \key{crawl.akrasiac.org} for details, including
+them. Check the homepage \key{http://crawl.akrasiac.org} for details, including
information about additional servers. You just need a \texttt{ssh} or
\texttt{telnet} console; on Windows, the \key{PuTTY} program works very
well. Read \key{ssh\_guide.txt} in the \key{docs} folder for a step by step
@@ -84,7 +84,7 @@ guide on how to set this up.
\crawl\ features an alternative to the classical ASCII display; Tile-based
Crawl is often a lot more accessible by new players. Tiles are available for
Linux, Windows and OS X.
-Unfortunately, it is not yet possible to combine tiles and internet play.
+Unfortunately, it is not yet possible to combine tiles and Internet play.
\subsection*{The most important files}
@@ -92,12 +92,12 @@ Unfortunately, it is not yet possible to combine tiles and internet play.
The file \key{crawl.exe} (just \key{crawl} if on Unix) in \crawl's main
folder starts the game.
\\ \\
-The \sex{settings/} directory contains \key{init.txt}, the options file for
-\crawl\ (on linux systems there may also be a \key{.crawlrc} in your home
-directory). Since the defaults are well suited for playing, you can ignore
+The \key{settings} directory contains \key{init.txt}, the options file for
+\crawl\ (on Linux systems there may also be a \key{.crawlrc} in your home
+directory). Since the defaults are well-suited for playing, you can ignore
these at first.
\\
-This folder also contains \key{macro.txt}, a list of redefined key
+This folder may also contain \key{macro.txt}, a list of redefined key
bindings and macros. These make playing \crawl\ even more convenient.
You will probably not need to redefine key mappings until after you have
spent some time playing the game.
@@ -106,7 +106,7 @@ spent some time playing the game.
\spacecolumn
%
\begin{minipage}[t]{7cm}
-The following files in the \sex{docs/} directory may be helpful, all of
+The following files in the \key{docs} directory may be helpful, all of
which can be read in-game (press \key{?}):
\\
\key{crawl\_manual.txt} is the full manual. It explains all races, classes,
@@ -136,8 +136,8 @@ Unix, Windows, OS X, and DOS).
Next, there is the newsgroup \key{rec.games.roguelike.misc}. Since other
games are discussed there as well, it is polite to flag your post with
\key{-crawl-}. If you are not familiar with Usenet netiquette, you might
-want to check that first, too. Also try to maintain netiquette to the
-benefit of your addresses.
+want to check that first, too. Also try to maintain netiquette for the
+benefit of your addressees.
\\
Finally, you can use the mailing list
\key{crawl-ref-discuss@lists.sourceforge.net}
@@ -145,19 +145,19 @@ to discuss specific details of the game's design and implementation.
\subsection*{License and history information}
-What you have downloaded is a descendant of Linley's \dungeon\ \crawl.
+This is a descendant of \textsc{Linley's} \dungeon\ \crawl.
Development of the main branch stalled at version 4.0.0b26, with a final
alpha of 4.1 being released by Brent Ross in 2005. Since 2006, the
-\dungeon \crawl\ \soup\ team has been continuing the
+\dungeon\ \crawl\ \soup\ team has been continuing the
development. See the \key{CREDITS} in the main folder for a myriad of
contributors, past and present; \key{license.txt} contains the legal blurb.
\dungeon\ \crawl\ \soup\ is an open source, freeware roguelike. It is
-supported on Linux, Windows, OS/X and, to a lesser extent, on DOS. The
+supported on Linux, Windows, OS X and, to a lesser extent, on DOS. The
source should compile and run on any reasonably modern Unix. \soup\
features both ASCII and graphical (Tiles) display.
-\crawl\ gladly and gratuitously uses the following open-source packages: \\
+\crawl\ gladly and gratuitously uses the following open source packages: \\
The \textbf{Lua} script language, see \key{docs/lualicense.txt}.\\
The \textbf{PCRE} library for regular expressions, see
\key{docs/pcre\_license.txt}.\\
@@ -176,7 +176,7 @@ of ways to do so:
\textbf{Playtesting:}
At any time, there will be bugs --- playing and reporting these is a great
help. There is a beta server around hosting the most recent version of the
-current code; the akrasiac page links to it. Besides finding bugs, ideas on
+current code; \key{http://crawl.akrasiac.org} links to it. Besides finding bugs, ideas on
how to improve interface or gameplay are welcome as well.
\para
@@ -205,7 +205,7 @@ have added something, send the files to the list.
\textbf{Monster descriptions:}
You can look up the current monster descriptions in-game with \key{?/} or
just read them in \key{dat/descript/monsters.txt}. The following conventions
-should be more or less obeyed: descriptions ought to contain flavour text,
+should be more or less obeyed: Descriptions ought to contain flavour text,
ideally pointing out major weaknesses/strengths. No numbers, please.
Citations are okay, but try to stay away from the most generic ones.
If you like, you can similarly modify the descriptions for features, items or