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-rw-r--r--crawl-ref/source/wpn-misc.cc83
1 files changed, 0 insertions, 83 deletions
diff --git a/crawl-ref/source/wpn-misc.cc b/crawl-ref/source/wpn-misc.cc
index 90b9cb0d37..2cbd7d8181 100644
--- a/crawl-ref/source/wpn-misc.cc
+++ b/crawl-ref/source/wpn-misc.cc
@@ -25,76 +25,6 @@
**************************************************
*/
-// FIXME: Remove these eventually
-
-int damage_type(const item_def &item)
-{
- return (damage_type(item.base_type, item.sub_type));
-}
-
-int damage_type(int wclass, int wtype)
-{
- int type_damage = DVORP_CRUSHING; // this is the default, btw {dlb}
-
- if (wclass == OBJ_WEAPONS)
- {
- switch (wtype)
- {
- case WPN_DAGGER:
- case WPN_DEMON_BLADE:
- case WPN_DOUBLE_SWORD:
- case WPN_GREAT_SWORD:
- case WPN_KATANA:
- case WPN_KNIFE:
- case WPN_LONG_SWORD:
- case WPN_QUICK_BLADE:
- case WPN_SABRE:
- case WPN_FALCHION:
- case WPN_SCIMITAR:
- case WPN_SCYTHE:
- case WPN_SHORT_SWORD:
- case WPN_TRIPLE_SWORD:
- case WPN_BLESSED_BLADE:
- case WPN_LAJATANG:
- type_damage = DVORP_SLICING;
- break;
-
- case WPN_DEMON_TRIDENT:
- case WPN_EVENINGSTAR:
- case WPN_GIANT_SPIKED_CLUB:
- case WPN_MORNINGSTAR:
- case WPN_SPEAR:
- case WPN_SPIKED_FLAIL:
- case WPN_TRIDENT:
- type_damage = DVORP_PIERCING;
- break;
-
- case WPN_WAR_AXE:
- case WPN_BATTLEAXE:
- case WPN_BROAD_AXE:
- case WPN_EXECUTIONERS_AXE:
- case WPN_GLAIVE:
- case WPN_HALBERD:
- case WPN_HAND_AXE:
- case WPN_LOCHABER_AXE:
- type_damage = DVORP_CHOPPING;
- break;
- }
- }
-
- return (type_damage);
-} // end damage_type()
-
-bool can_cut_meat(int wclass, int wtype)
-{
- int type = damage_type( wclass, wtype );
-
- if (type == DVORP_CHOPPING || type == DVORP_SLICING)
- return (true);
-
- return (false);
-}
-
int hands_reqd_for_weapon(int wclass, int wtype)
{
int reqd_hands = HANDS_ONE;
@@ -147,19 +77,6 @@ int hands_reqd_for_weapon(int wclass, int wtype)
return (reqd_hands);
} // end hands_reqd_for_weapon()
-bool is_demonic(unsigned char weapon_subtype)
-{
- switch (weapon_subtype)
- {
- case WPN_DEMON_BLADE:
- case WPN_DEMON_WHIP:
- case WPN_DEMON_TRIDENT:
- return true;
-
- default:
- return false;
- }
-} // end is_demonic()
bool launches_things( unsigned char weapon_subtype )
{